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Google Play Beta: 1.4.5 Release Notes

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  • #16
    Originally posted by Adrian (Developer) View Post

    We'll get that back.
    Well that’s a relief. In my experience making a unilateral decision to disable something on which users have the ability already to choose never ends well.

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    • #17
      These are just minor, the passive ability descriptions are not updated well.

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      PI does not increase power. As for Reflex, we don't have blade flurry?
      Mobile Player
      Altheo (M) ¦ Eijol (DW) ¦ Ratot (BH)

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      • #18
        Originally posted by lmcelhiney View Post
        ...and Merlok Toads still active as the most typical Daily Quest?!? After a huge number of visits to that story location, with 5 heroes X 3 Levels, the safe zone now precludes access to 20% or more of the toads. This now results in at least 3 visits to meet the required quantity.

        (Several of the toads and I are now on a first-name basis and I have attended two of their offsprings weddings... :-)
        Rofl

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        • #19
          Thanks for fixing BH. I like playing him again. But now Mage was nerfed again Nice to see yall found the issue causing all of my crashes after being charged. Now I won't have to run away as much!!

          Thanks devs.

          PS Auto Attack can't come back???
          RUBI LUYE YOXO 1248

          Enjoys playing Mage 1st and BH 2nd.

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          • #20
            Originally posted by lmcelhiney View Post
            ...and Merlok Toads still active as the most typical Daily Quest?!? After a huge number of visits to that story location, with 5 heroes X 3 Levels, the safe zone now precludes access to 20% or more of the toads. This now results in at least 3 visits to meet the required quantity.

            (Several of the toads and I are now on a first-name basis and I have attended two of their offsprings weddings... :-)
            I haven't update to 1.4.5 yet so i don't know if it is a bug or not: Merlok toads raised from Mukraiser and killed (or die off) are counted in the daily quest.
            Heroes:
            Deepz: Warrior(Jugg built) - TL96
            Vanir: Mage(App. built) - TL95
            Kazuma: BH(Stalker built) - TL100
            Gintoki: Warrior(Defender built) - TL105
            Dororo: BH (Assualt built) - TL100

            LIBI YEHU WAQE 1155

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            • #21
              Originally posted by Deepz View Post

              I haven't update to 1.4.5 yet so i don't know if it is a bug or not: Merlok toads raised from Mukraiser and killed (or die off) are counted in the daily quest.
              That would be awesome! Just equip a mage with one and run whichever trial you prefer, and voilá - all quests finished!

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              • #22
                Originally posted by MarkHark View Post

                That would be awesome! Just equip a mage with one and run whichever trial you prefer, and voilá - all quests finished!
                Just had a little check, it works if they die in brave and honourable combat, but not if you just let them disappear off to their Irish Wedding at the end

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                • #23
                  Originally posted by yaddab View Post

                  Just had a little check, it works if they die in brave and honourable combat, but not if you just let them disappear off to their Irish Wedding at the end
                  Yep... 9 of those brave toads died fighting in my case.
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                  Heroes:
                  Deepz: Warrior(Jugg built) - TL96
                  Vanir: Mage(App. built) - TL95
                  Kazuma: BH(Stalker built) - TL100
                  Gintoki: Warrior(Defender built) - TL105
                  Dororo: BH (Assualt built) - TL100

                  LIBI YEHU WAQE 1155

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                  • #24
                    Originally posted by Nhat View Post
                    Some additional posts from Red in Discord
                    There was a very important piece of information in those comments. Newly dropped Stalker gloves give you an added bonus when used with poisoned ammo, but you have to replace your old Stalker gloves to get the upgrade.

                    Thanks for sharing this!

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                    • #25
                      Originally posted by Ozymandius View Post

                      There was a very important piece of information in those comments. Newly dropped Stalker gloves give you an added bonus when used with poisoned ammo, but you have to replace your old Stalker gloves to get the upgrade.

                      Thanks for sharing this!
                      Noted, if I want to straight up compare my 1.3.46 Stalker to my 1.4.X Stalker, I'll need to craft a legendary set of gloves post update. Reset Champion points to accommodate the Haste issue and away I go.

                      Anything like that with Apprentice or Arcanist on the Mage? I have one of each.

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                      • #26
                        AFAIK, no changes have been announced to Arcanist and Apprentice components so far. Regalia OTOH has something like that.

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                        • #27
                          Android user here. Has this update been released? My gamea still says 1.346

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                          • #28
                            Originally posted by Ryan Kerr View Post
                            Android user here. Has this update been released? My gamea still says 1.346
                            Hey Ryan, try visiting the Eternium page in the Play Store, you should see a message about joining the beta.

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                            • #29
                              Originally posted by Ozymandius View Post

                              Those toads really know how to party! BTW don't drink the punch (there were tadpoles swimming in the punch bowl).
                              ..
                              Yesterday, four of my five Daily Quests were for Merlok Toads! Truly, is there some reason why Amphibians are still on the "Usual Suspects" list, so frequently? :-)

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