This is the first part of my feedback to the changes in 1.5.71 and it is about Stormcaller set.
If you dont want to read, there is also a video added where I talk about the same stuff.
Firts of all i want to thank the developers for listening to our feedback and Im so happy to see that some of the things suggested made it into the alpha.
So what did change for Stormcaller?
The belt
I am still very strongly behind the idea of joining the belt of arcane shielding and whispered secrets and removing the armor reduction. Basically it will be a belt of whispered secrets with 8000 deflect rating. This belt will make a lot of sense, there is a proc and a bonus what will aid that proc. This belt would synergize very well with Stormcaller set and Arcanist set. (I will get to that set in another post)
Deflect rating itself in the game is totally useless stat and nobody will trade 8000 deflect to 1000 armor. Nobody! But this change would make it valuable at least for those 2 builds and there was actually another build what emerged from that synergy, where the deflect is very important. I would like to propose that also in a following post. Doesnt have to happen in this alpha, but some thought for the future.
Now on the matter of damage, I do understand that you want to take it slow, so its not going to be broken and this is the smart approach. You have almost fixed the set, gave it more defence and made the gameplay better, there is only one thing left to do, to make it also a proper contender for top spots. The build lacks damage and there are 3 ways you could fix it.
Below is a video about the Stormcaller changes.
If you dont want to read, there is also a video added where I talk about the same stuff.
Firts of all i want to thank the developers for listening to our feedback and Im so happy to see that some of the things suggested made it into the alpha.
So what did change for Stormcaller?
- Optimized the visual effects and logic for the Stormcaller mage set to reduce lag when fighting hordes of monsters
- Moved the damage reduction effect from the Event Horizon to the Lightning Struck debuff
- Greatly increased the radius at which Time Warp affects enemies
The belt
I am still very strongly behind the idea of joining the belt of arcane shielding and whispered secrets and removing the armor reduction. Basically it will be a belt of whispered secrets with 8000 deflect rating. This belt will make a lot of sense, there is a proc and a bonus what will aid that proc. This belt would synergize very well with Stormcaller set and Arcanist set. (I will get to that set in another post)
Deflect rating itself in the game is totally useless stat and nobody will trade 8000 deflect to 1000 armor. Nobody! But this change would make it valuable at least for those 2 builds and there was actually another build what emerged from that synergy, where the deflect is very important. I would like to propose that also in a following post. Doesnt have to happen in this alpha, but some thought for the future.
Now on the matter of damage, I do understand that you want to take it slow, so its not going to be broken and this is the smart approach. You have almost fixed the set, gave it more defence and made the gameplay better, there is only one thing left to do, to make it also a proper contender for top spots. The build lacks damage and there are 3 ways you could fix it.
- The simplest way is to just change the lightning struck damage bonus on the belt and set to 200% - this would be my no.1 suggestion today. After doing a lot of runs and tests in previous alpha, I found that this change would bring the damage of the build to required level, it would boost the damage of mobphase and boss phase enough so we could do 160+ given how my run at 153 went in current alpha this damage buff would place that clear to 158 and with pristine gameplay to 163, and thats where ELR sits at the moment. This would make XP farming with the set also viable.
- The second option is what i suggested earlier, make the belt change and buff the lightning struck just on the belt to 200% and make the debuff icons different, so we can understand which one is on - This will get the build to around TL158 and will require some smarter gameplay. I would be also behind that change, if the first one seems too extreme. This would also help XP farming.
- The third option is to separate lightning struck from the set and belt, so that they can both be on the mob simultaneously - It will not give as strong results as the second or first option but it would still be a buff and this way you can keep the damage reduction debuff from lightning struck only on the Stormcaller set. - this one I would like the least because both changes what are above, would open up some alternative builds and will help Arcanist as well.
- Radius of Cosmic Ripple has been greatly increased (tripled
- Fixed a bug causing Cosmic Ripple to deal no damage
- Cosmic Ripple damage type is now Arcane
Below is a video about the Stormcaller changes.
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