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Eternium Next Generation

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    Eternium Next Generation

    Hello Eternium Community and thank you for supporting the best-ever mobile action RPG!

    People have been asking: what’s up with Eternium? The real question should be: what’s next for Eternium?

    As many of you know, Eternium is written on the Marmalade game engine. It was the best choice when we started development nearly a decade ago, but times have changed and it is no longer supported by its creators. Dream Primer has been doing an admirable job of supporting the engine themselves, hacking at the Marmalade source code we licensed in order to keep Eternium functional and compliant with the ever evolving Apple and Google APIs.

    Working on Marmalade has severely limited the ways that Eternium can grow. Think about it: how many engineers do Unity and Unreal have managing their game engines? We have a far smaller number managing the core engine technology while also developing the game on top of it. We are at a severe disadvantage on this orphaned tech; it is time to move on.

    Dream Primer took a deep dive in to carefully consider and test the various options – which we quickly boiled down to Unity vs. Unreal. After careful consideration, we have chosen Unreal Engine 5 as the new engine technology platform for Eternium. We are super excited about the opportunities Unreal provides for advancing Eternium, especially its support for real-time multiplayer development.

    We will share information about progress and plans as things develop. For now, I’ll leave you with a teaser that Dream Primer has made amazing progress developing a next-gen prototype on Unreal. They will reach an important milestone soon, at which time we will have more to share.

    I look forward to continuing this conversation with you. In the meantime, we are always here to support you with any issues you may have with Eternium.

    John Welch
    CEO, Making Fun
    On behalf of the Making Fun + Dream Primer team

    #2
    How many years ago did Dream Primer say that they were porting Eternium to Unreal?

    Old news and no news at the same time.

    Adrian even announced something along the lines that Eternium as we know it will not be ported to Unreal but possibly that Eternium 2 would use Unreal.

    Back to waiting for real news.

    Comment


      #3
      I for one think this is great news! Just hoping the "reach an important milestone soon" does not mean many months. Anyway, the selection of Unreal would literally be a game changer for us all.

      Can't wait. Two thumbs up!
      “Fall down seven times, get up eight.” – Japanese proverb

      KUWA QOGI VEJU 4115

      VACAFOR - 4F/2W Warrior
      ... MICA - Mage ... BELA - Hybrid BH ... MICATHREE - Mage Farmer ... BELATOO - BH Farmer

      Comment


        #4
        Thats good news! Thanks for the planned improvement, the boredom of repeating in stories & hard wall in pushing made some players got bored.

        I'm excited to see that improvement!

        Comment


          #5
          While getting this news from the CEO of Making Fun gives it more credibility, I won't be holding my breath in anticipaaaaation of said new release. Guess I've become too cynical in my old age and have heard far too many claims that ultimately go unfulfilled. I'll be more optimistic when I see it.

          Comment


            #6
            Originally posted by RockDoc View Post
            ... I won't be holding my breath in anticipaaaaation...
            All I can think of when I saw this was Carly Simon, Heinz Ketchup, and French fries.
            “Fall down seven times, get up eight.” – Japanese proverb

            KUWA QOGI VEJU 4115

            VACAFOR - 4F/2W Warrior
            ... MICA - Mage ... BELA - Hybrid BH ... MICATHREE - Mage Farmer ... BELATOO - BH Farmer

            Comment


              #7
              Think Rocky Horror picture show!

              Comment


                #8

                Comment


                  #9
                  Bingo, that's the one Travis!

                  Comment


                    #10
                    I'll believe it when I see it, not holding my breath though. This was announced years ago and, per Adrian, canned some time ago too. If it actually happens then that'll be great - hopefully some of the pathing issues can finally be fixed.

                    My wishlist in no particular order...

                    Pathing fixed
                    mob movement speeds improved
                    Memory leaks eradicated
                    Glow effects on staves fixed
                    New Act V
                    New bosses
                    New boss rotation in Trials
                    PC controls fixed
                    New class
                    New events

                    Comment


                    • Tin Man
                      Tin Man commented
                      Editing a comment
                      Unless you have seen an Adrian or Travis post that I have not, which is very possible, then there have been no statements that Unreal development was canned. The only messaging has said that the current Eternium game will probably not make it to Unreal. That any sequel would probably be very different and also done using Unreal.

                      https://forum.makingfun.com/forum/th...172#post203172

                      Now you are going to make me go on a hunt.
                      Last edited by Tin Man; 06-07-2022, 12:25 AM.

                    • WarriorSeven
                      WarriorSeven commented
                      Editing a comment
                      I wonder, Tin Man. Both Marmalade and Unreal are both written in C++, albeit different versions. And since Eternium has access to the Marmalade source, one has to think you can re-use a LOT of the original design after accounting for version impacts instead of resorting to a complete re-write.

                      I guess we'll see what we shall see.

                    • Tin Man
                      Tin Man commented
                      Editing a comment
                      WarriorSeven I have absolutely zero issues with switching away from Marmalade and welcomed the announcement that they were switching to Unreal when they made the announcement years ago.

                      I just have issues with how is this a new announcement? Was this basically saying that they are working on Eternium 2? We have already known that this version of Eternium will not be ported as they gave up on that. The "Next Generation" implies Eternium 2 but is not explicit.

                      Overall, this announcement is just smoke and mirrors. The announcement might as well have been that v1.5.89 is available for download.

                    #11
                    Thanks for the update on your progress. Looking forward to seeing the next generation of Eternium once your beta version is ready.

                    Comment


                      #12
                      Sort of good news, sort of no news and sort of old news. As in previous iterations of this "news", there are no timeframes or palpable information. Guess we are back at #comingsoon.

                      Comment


                        #13
                        Travis, was this the update that you were alluding to when you post about a coming update without the usual trademark?

                        Comment


                        • Travis | Support Mgr.
                          Travis | Support Mgr. commented
                          Editing a comment
                          Yes. Trust me when I say to take this update more seriously than the others.

                        • LodWig
                          LodWig commented
                          Editing a comment
                          Well we the players take all updates seriously :troll:

                        #14
                        I'm feeling myself as an idiot. Probably most of the players as well. Mr.CEO, Devs,Travis do you guys think that throwing post like that without absolutely no info or etc. Is a good idea. Aren't we wait for years already to actually see one of the best mobile games upgrading and growing. Honestly what is this. Another post as the Adrian once when he make us believe we will finally have mobile and PC LBs. You can't solve the problem with the cheaters and now a new engine. I strictly recommend before posting stuff like this do some job and show us something. Keep us curious not annoyed.

                        Comment


                          #15
                          I'm definitely in the "I'll believe it when I see it" camp as well. The lack of an concrete details in this post mixed with the fact that, as other players have mentioned, the switch to unreal was talked about long ago and never materialized makes me inclined to call bullsh!t. I don't think anyone has really been asking "What's up with Eternium?" because all of us who have played for more than few months know: nothing new, same old crap, cheaters being allowed to cheat, boring repetitive anbs, useless currency (glory), bugs, more bugs in the "fixes" for the old bugs, empty promises, absent/inconsistent dev(s) I hardly play anymore, did a few anbs recently but don't even bother to log in to do dailies most days. I think the straw that broke the camel's back for me was when a few anbs ago the most blatant cheater I've ever seen won 1st in anb with obviously hacked dmg in trials, it was so blatant that even a cursory glance by a dev would have been enough to see that this person was cheating yet nothing was done and the player was not removed. At that point I realized that no one was even manning the ship anymore, just start anbs every 2 weeks, occasionally pretend you are still working on the game, rinse/repeat. Also, the fact that posts regarding this obvious cheater were removed just speaks volumes to the fact that the powers that be would rather pretend issues don't exist instead of actually lifting a finger to do anything about them. It will take a lot more than vague empty promises at this point to regain my trust and I don't think I'm alone.

                          Comment


                          • Tin Man
                            Tin Man commented
                            Editing a comment
                            Oh! Oh! Oh! Do not forget about banning players for using an "exploit" that is widely discussed and not a word was said that it is not allowed to be done during ANBs.

                            This really does create a conundrum since it is very obvious the developers' intent.

                            The newest META is cheating in every way that you can but do not do anything that would reasonably be considered a legitimate part of the game.

                            Always a pleasure. Your presence has been missed.
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