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[1.4.48] Trial boss healing twice or thrice on hero death

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    [1.4.48] Trial boss healing twice or thrice on hero death

    I have somehow established that Magroth on trial level 126 have about 195.95B health, hence on hero death should heal for 19595M (10%). I did two experiment to confirm this, and on both I saw him heal for way more, regaining full health.

    First experiment, just after hero death:

    Click image for larger version  Name:	IMG_6289.jpg Views:	0 Size:	173.1 KB ID:	164705

    As you can see, he healed for twice the expected amount. The he healed again a tiny bit later:

    Click image for larger version  Name:	IMG_6291.jpg Views:	0 Size:	163.1 KB ID:	164704

    Second experiment, just after hero death:

    Click image for larger version  Name:	IMG_6287.jpg Views:	0 Size:	173.8 KB ID:	164707

    There the amount is as expected. But, a tiny bit later he healed to full health:
    Click image for larger version  Name:	IMG_6288.jpg Views:	0 Size:	157.8 KB ID:	164706
    Last edited by LodWig; 03-24-2020, 04:32 PM.
    Mobile Only (iPhone 5 / iPad Air 1st gen)

    #2
    The same happened with The Broken Dragon on trial level 97. (She healed for 10% of her life, twice.) The culprit seems to be the bleed stacks.

    10% healing, once:
    Click image for larger version

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    The hidden effect icon (with a pointy bottom), behind the minimap, is not a Bleed stack icon (flat bottom), compare to next picture.

    10% healing, twice:
    Click image for larger version

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    Last edited by LodWig; 03-24-2020, 04:42 PM.
    Mobile Only (iPhone 5 / iPad Air 1st gen)

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      #3
      Thrice healing because of Poison Stacks presumably (TBD #92, 8247M health)

      Click image for larger version

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      Click image for larger version

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      Mobile Only (iPhone 5 / iPad Air 1st gen)

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        #4
        This is very common. If mobs receive damage after your death they will heal multiple times. Here is a video of singularity hitting mob after death and mob heals at least 20%

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