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locked dorrs not opening

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    locked dorrs not opening

    Bug Reporting Template

    Game version: __ (Tap "Menu" until the main screen loads and read the version number below the ETERNIUM title)
    Windows/IOS/Android + version: __
    Device Model (EX: Apple iPhone7) : __
    Map or Trial (EX: Trial Level 92): __
    Player Type (EX: Mage): __

    Player Gear: __ (Include if the bug is encountered in game)
    Abilities: __ (Include powers, passives and utilities if the bug is encountered in game)
    Reproducible: __/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
    Current situation (bug):

    locked doors not opening after killing all enemies

    Expected situation (working):

    Steps reproduce the bug:


    Screenshots or Video of the bug: (add as many screenshots as you need)

    Not a bug. You need to kill the enemies to the left (west) of the door, then back track to get the chest.


    • Ozymandius
      Ozymandius commented
      Editing a comment
      His first screenshot shows the nook just past the locked door on the left side where the robot should be hiding, but the robot is not there. From the looks of the gemstone on the ground, he killed the robot but somehow it did not trigger the door opening. Either that or the robot was missing from the map altogether.

    I killed all of the enemies clear to the end and it near opens


    • Travis | Support Mgr.
      Travis | Support Mgr. commented
      Editing a comment
      Like Tin Man said above, you're missing the robot somewhere.

    Did you restart the game mid-level?

    It seems that the script controlling the doors doesn't reload properly. Only way is to abandon and restart the level.

    Reproduced with the first door:
    - go up to the keymaster, don't kill
    - force close the game
    - restart, game reload straight into the level
    - kill keymaster
    - door still closed

    Click image for larger version

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    Eternium Files - links and details Eternium Guides:


    • Travis | Support Mgr.
      Travis | Support Mgr. commented
      Editing a comment
      Thanks for pointing this out, Nhat. Moving back to bug reports.

    Rabbit hole report: There's a secret passage west of the door near the tree. You got to be a close to the wall to get through. Have to try a few times till it works. Also your companions won't follow you. But there's a work around: go to the team directory, suspend all of them, leave, then return and make them join again. Voila! Blink (mage) also works, though only from certain positions.

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