Not sure if this is a bug or not, but when the AI uses smokescreen, my character is stunned for the duration of the ability effect as the AI hits me with impunity.
When I use smokescreen, I usually get a few different results. One is that the enemy simply runs away and returns to attack me later, or if I attack them as they're running away, they immediately come back to attack me.
Second result is that the enemy is stunned, but the moment that I attack them, they are able to attack me.
Or they crouch in the stunned position, but are able to glide around the map, sliding through traps without triggering them, just as if they weren't there.
Is this meant to be an advantage given to the AI, or is the effect of smokescreen improperly coded in the Arena?
When I use smokescreen, I usually get a few different results. One is that the enemy simply runs away and returns to attack me later, or if I attack them as they're running away, they immediately come back to attack me.
Second result is that the enemy is stunned, but the moment that I attack them, they are able to attack me.
Or they crouch in the stunned position, but are able to glide around the map, sliding through traps without triggering them, just as if they weren't there.
Is this meant to be an advantage given to the AI, or is the effect of smokescreen improperly coded in the Arena?
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