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A solution for Celestial essence crisis

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  • MarkHark
    replied
    At current doubled salvaging rates, I believe one should get 2-4 CEs per cube. Makes me consider salvaging whatever I have now in hopes of future L75 celestial gear. Not sure how long current rates will last.

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  • Adonis1871
    replied
    Originally posted by Ronald9 View Post

    by enchanting (Celestial Transform, you need 3 Celestial Essence + 250k gold) an item that is level 75 (f****g chance to have it dropped or by gaining levels in forging)
    Do you know how many Celestial Essence is gotten when you salvage a celestial item? I haven't gotten any CE from trials or story mode

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  • Ronald9
    replied
    Originally posted by Adonis1871 View Post
    How can I get a level 75 celestial item? The celestial box I had from previous ANB is showing only level 70 whenever I try to open it.
    by enchanting (Celestial Transform, you need 3 Celestial Essence + 250k gold) an item that is level 75 (f****g chance to have it dropped or by gaining levels in forging)

    Leave a comment:


  • Adonis1871
    replied
    How can I get a level 75 celestial item? The celestial box I had from previous ANB is showing only level 70 whenever I try to open it.

    Leave a comment:


  • Alica2122
    replied
    Originally posted by lmcelhiney View Post

    I am not sure that Lvl 70 Celestial items become obsolete... Certainly they have lower use potential when pushing to higher TLs, but they are still useful for certain applications, as well as for lower level characters. Having ALL Lvl 71-75 gear would be preferred, of course.

    How much time/resources/gems/money might be required to make all Lvl 70 gear obsolete? (rhetorical)
    If a player have only few (2-4) lvl 70 C-items, then the limit does not effect them. If a player have more than 6 C-items, I don't think they are low-level anymore. Crafting lvl 75 items are difficult but lvl 71 not, with ML50, nearly every second crafted item is 71+. That limit (proposal #2) can be applied or not, independent from other proposals (#1 and #3).

    I proposed the limit as one of possible solutions to restrict that every player will have perfect full-celestial gears once CEs become common. They have to think twice which items will be celestial and which not, making COs still meaningful. Furthermore, at the moment DPS stats are already preferred in comparison with defending ones, full C-gears add 810 Vitality more and make defending stats useless (except defense warriors).
    Last edited by Alica2122; 07-24-2019, 06:37 PM.

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  • lmcelhiney
    replied
    Originally posted by Alica2122 View Post
    The lvl 70 C-items become obsolete very soon, if not already.
    I am not sure that Lvl 70 Celestial items become obsolete... Certainly they have lower use potential when pushing to higher TLs, but they are still useful for certain applications, as well as for lower level characters. Having ALL Lvl 71-75 gear would be preferred, of course.

    How much time/resources/gems/money might be required to make all Lvl 70 gear obsolete? (rhetorical)

    Leave a comment:


  • Alica2122
    replied
    Originally posted by ShotDead View Post
    destroys the whole purpose of c-items
    The purpose of C-items were already destroyed with the CE bug. Any solution to restore its original purpose is painful. So let them common.

    Originally posted by ShotDead View Post
    People have full sets of L70 c-items from previous ANBs. What about them?
    With 71+ items from crafting/drops, and CEs become common, anyone can craft 71+ C-items now. The lvl 70 C-items become obsolete very soon, if not already.

    Originally posted by ShotDead View Post
    There is nothing the devs can do to solve the problem (of unfairly gained CEs) without pissing off a lot of legitimate players.

    Option 1: Roll Back
    A lot of people who pushed hard for season 1 will be pissed

    Option 2: Remove all CE and C-items above L70
    People had quiet a few useless C-items (DRs/ HS) which they have scrapped to gain (legitimate) CEs. Will be pissed

    Option 3: Remove CEs allowing a maximum of 'n' number of em
    Some of us "bought" CEs for gems (from chests). Taking away CEs is taking away gems.

    Also If some already converted CEs ti CT, some didn't, a some even used CTs, which most probably will be the case, it makes things complicated.
    As you see, there is no easy solution. So let CE become common and think about a new better type of items for event rewards.

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  • ShotDead
    replied
    1. Make CE common, can be obtained from drops or bought from shops (like Marks of Titan).
    destroys the whole purpose of c-items

    2. Limit the number of Celestial gears that a hero can wear at the same time (e.g. max. 2 or 4 Celestial pieces). By this limitation, the players who have hundreds CEs will have no real advantages against the players who get only few CEs from salvaging.
    People have full sets of L70 c-items from previous ANBs. What about them?


    3. Think out a new type of exclusive gears for event rewards, e.g. 6 attributes or critical damage instead of vitality. The age of Celestial is over, let's welcome a new age.
    May be they are thinking about same.


    There is nothing the devs can do to solve the problem (of unfairly gained CEs) without pissing off a lot of legitimate players.

    Option 1: Roll Back
    A lot of people who pushed hard for season 1 will be pissed

    Option 2: Remove all CE and C-items above L70
    People had quiet a few useless C-items (DRs/ HS) which they have scrapped to gain (legitimate) CEs. Will be pissed

    Option 3: Remove CEs allowing a maximum of 'n' number of em
    Some of us "bought" CEs for gems (from chests). Taking away CEs is taking away gems.

    Also If some already converted CEs ti CT, some didn't, a some even used CTs, which most probably will be the case, it makes things complicated.

    Leave a comment:


  • nightshade3
    replied
    In my humble opinion, it's time Celestial Items become part of the normal game system and not some exclusive reward. 5-attribute gear/jewelry is needed anyway and normalizing Celestials, like Alicia suggested, would breathe new life into the game! Restrictions only remind me of middle ages, when knowledge/education was forbidden to masses and kept only for "upper classes" Game is evolving and as it should be, congratulations to the developers. Peace!

    Leave a comment:


  • Anjaeka
    replied
    There’s usually one or two sacrificial lambs that get banned every so often. People that are a known entity in the community like Nekromant. Then it LOOKS like action is being taken against “cheaters and hackers”. The last couple ANB events proved that the real problem is alive and well. Willy is still around here somewhere. Lots of foxes still in the henhouse, it would appear.

    Leave a comment:


  • Chosen
    replied
    Originally posted by 13ft shadow View Post
    easier to just dismiss any claims and convince peoples its fine, than to actually fix this... stay silent long enough and life will go on 1way or another
    Similar thing happened in relatively recently, and that was the devs' "resolution". Ignore it and eventually people will stop complaining about it.
    The older players remember, but hey, as long as we get more new players in than the number of dedicated players who get fed up and quit the game, then it's not a problem.

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  • TheSavi0r
    replied
    How can I get these Celestial Essences?

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  • Lugdush
    replied
    Rollback

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  • Anjaeka
    replied

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  • 13ft shadow
    replied
    seriously doubt anything will be done at this point... seems like they think not many are abusing this, judging from d's response lol

    would guess they will just watch for people with lots of +70 celestials, spot inspect ther account, and decide how to handle them from a point to point basis.. or do nothing at all lol easier to just dismiss any claims and convince peoples its fine, than to actually fix this... stay silent long enough and life will go on 1way or another, just ask my ex lmao

    Leave a comment:

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