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More interesting/dynamic levels

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    More interesting/dynamic levels

    Hi! New to the forums and relatively new to Eternium, but I had some ideas I wanted to throw out there.
    I've seen some complaints about the game being repetitive and getting boring. One way to help could be to introduce unique mechanics on a handful of levels. For example, the River of Dreams level could actually include hallucinations, like shifting distortion or enemies who aren't actually there. That's the most obvious example I can think of, feel free to post yours in the thread!
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