Originally posted by Nikko.mendoza89
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I really see those as class bonuses....build upon the BH being able to handle bosses like he does. Build upon Mage taking out groups....Build upon...uh what do warriors do? Anything besides suck?
I really like the assault set. I know scatter is meant to be short range but....it does make it hard for mobile. It's an amazing concept to me that accents their purpose really well and everything. So i dont think it should be nerfed ever. I think other classes should just be brought up to par. I DO hope they can find a way to make it viable for mobile players though so that they can enjoy it more too.
But keeping each class strongest in what it does and how it does it etc. I think is not only important for the short term but, (supposedly if it is true) when multiplayer and such is released this is how it will shine. Having everyone playing mage or BH wont work. You would WANT the highest results happening when a warrior is holding mobs and a BH is staggering them/blinding them and a mage clears them.
Then a BH would hold back most of the bosses worst attacks, allowing a mage to just drop DPS and a warror being able to....uh...whatever it is they do with bosses.



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