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"Traps" in the new World/Act 2 (mobile, Mage); bug or intentional?
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Happens to me on my warrior all the time. Luckily leap helps me out every time.
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"Traps" in the new World/Act 2 (mobile, Mage); bug or intentional?
Hi,
in the new World 2 there are quite a number of spots that appear like traps to me.
If you.are as fumblefingered as I am, and overshoot your goal, suddenly your Mage can't get back.
One example from the Rain of Fire: my mage can run past the very first Treasure Chest to the right of the path, then has no obvious way back.
In ANB (on my way to Darkhold Citadel) I simply ended the level, then tried it on my main account, and it took me nearly a minute to find out that there IS a way back, totally different than the way up.
I have found - or rather stumbled upon - at least a dozen similar spots.
Does anyone know if this is intentional, or just sloppy programming?
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