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"Traps" in the new World/Act 2 (mobile, Mage); bug or intentional?

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    "Traps" in the new World/Act 2 (mobile, Mage); bug or intentional?

    Hi,

    in the new World 2 there are quite a number of spots that appear like traps to me.

    If you.are as fumblefingered as I am, and overshoot your goal, suddenly your Mage can't get back.
    One example from the Rain of Fire: my mage can run past the very first Treasure Chest to the right of the path, then has no obvious way back.
    Click image for larger version

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    In ANB (on my way to Darkhold Citadel) I simply ended the level, then tried it on my main account, and it took me nearly a minute to find out that there IS a way back, totally different than the way up.

    I have found - or rather stumbled upon - at least a dozen similar spots.

    Does anyone know if this is intentional, or just sloppy programming?

    #2
    Happens to me on my warrior all the time. Luckily leap helps me out every time.

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      #3
      It's a bug, previously reported by Travis either here or on Discord.
      “Fall down seven times, get up eight.” – Japanese proverb

      KUWA QOGI VEJU 4115

      VACAFOR - 4F/2W Warrior
      ... MICA - Mage ... BELA - Hybrid BH ... MICATHREE - Mage Farmer ... BELATOO - BH Farmer

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