I know there is a guide out there but wanting to know if there are any new ideas or changes that should be made.

3 quick questions first then the build:

1) For me when I test it, power always adds the same amount of DPS. That makes no sense. I would like others with higher CL and higher CD to try it out. Just reset your CL points and add 500 power points, see how much it adds. Add 500 more, see what it adds, add 500 more and so on and so on. 500 power as in actual power not CL points. I always get the SAME amount of DPS added which is weird because you would be doing more CD so you would think it would go up the more you add.

2) Is 6.67 APS still recommended? That is with your companions correct? Haste has a huge drop off which is why I am wondering here. Should one aim higher than 6.67 if they could and if so how much? Or are the points used better elsewhere?

3)What is a good CR? I find this has a huge drop off too, so I usually get mine to 40% which is like 2000 CR I believe. I don't think the extra 500-600 points for 5% more CR is worth it over 500-600 to power where it could be added.

For build aim is as of now:

6.67 APS

40% CR

1500 AR

Max CD%

Gear would look like this(not exactly I would have to do the math to get the exact points):

rings/necklace(give me the max, I am not sure what it is with pure CD%) - I would like 301 PWR, 121.x(what is max on pure CD?) and I would have to play with the math but then 24X CR(not sure what max is) and 191 AR(not sure what max is either) on rings and on necklace same thing but switch the AR and CR so AR is higher.

Rest of the gear would be:

PWR on all gear, enough points for AR/CR to get them to what I mentioned above, CD%, VIT & 1 item withLoH + 1 item faster movement speed.

All gear socket with B Rubies

CL points max all out obviously(get that nice 500 to CR here)

Add enought points to Haste to make APS 6.67. which is funny because it can be at 6.66 and you add 2.5 1 at a time and it will turn to 6.67 so it is like you are spot on.

Rest of the CL points into PWR.

Abilities and passives are the usual.

I am hoping that I get enough VIT on gear to keep me alive but if I need a little extra swap some B rubies out with B emeralds.

Haven't messed with special enchantments so will try my best here:

RotS on weapon, will leave off-hand open just incase they make it fair and either allow us all to add it or they need to repay Willy(and any other mages) with it and take it off.

Rings - 100PWR. Don't see anything for necklace

Chest - 400LoH

Shoulderpads - 70% CD

I only see "lesser" for gloves and all of those are useless for a Mage so will hold out to see what they come out with next.

Any improvements or ideas or does this sound pretty squared away?

Thank you,

Andrew

3 quick questions first then the build:

1) For me when I test it, power always adds the same amount of DPS. That makes no sense. I would like others with higher CL and higher CD to try it out. Just reset your CL points and add 500 power points, see how much it adds. Add 500 more, see what it adds, add 500 more and so on and so on. 500 power as in actual power not CL points. I always get the SAME amount of DPS added which is weird because you would be doing more CD so you would think it would go up the more you add.

2) Is 6.67 APS still recommended? That is with your companions correct? Haste has a huge drop off which is why I am wondering here. Should one aim higher than 6.67 if they could and if so how much? Or are the points used better elsewhere?

3)What is a good CR? I find this has a huge drop off too, so I usually get mine to 40% which is like 2000 CR I believe. I don't think the extra 500-600 points for 5% more CR is worth it over 500-600 to power where it could be added.

For build aim is as of now:

6.67 APS

40% CR

1500 AR

Max CD%

Gear would look like this(not exactly I would have to do the math to get the exact points):

rings/necklace(give me the max, I am not sure what it is with pure CD%) - I would like 301 PWR, 121.x(what is max on pure CD?) and I would have to play with the math but then 24X CR(not sure what max is) and 191 AR(not sure what max is either) on rings and on necklace same thing but switch the AR and CR so AR is higher.

Rest of the gear would be:

PWR on all gear, enough points for AR/CR to get them to what I mentioned above, CD%, VIT & 1 item withLoH + 1 item faster movement speed.

All gear socket with B Rubies

CL points max all out obviously(get that nice 500 to CR here)

Add enought points to Haste to make APS 6.67. which is funny because it can be at 6.66 and you add 2.5 1 at a time and it will turn to 6.67 so it is like you are spot on.

Rest of the CL points into PWR.

Abilities and passives are the usual.

I am hoping that I get enough VIT on gear to keep me alive but if I need a little extra swap some B rubies out with B emeralds.

Haven't messed with special enchantments so will try my best here:

RotS on weapon, will leave off-hand open just incase they make it fair and either allow us all to add it or they need to repay Willy(and any other mages) with it and take it off.

Rings - 100PWR. Don't see anything for necklace

Chest - 400LoH

Shoulderpads - 70% CD

I only see "lesser" for gloves and all of those are useless for a Mage so will hold out to see what they come out with next.

Any improvements or ideas or does this sound pretty squared away?

Thank you,

Andrew

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