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How to Craft a Level 75 Celestial Weapon

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    How to Craft a Level 75 Celestial Weapon

    The Master Crafter perk provides a chance to craft an item which is higher than the crafting max limit.

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    In order to craft an item that is above level 70, all you need to do is attempt to craft a level 70 item, and if the Master Crafter perk procs, then you will get an item that is over level 70. If Master Crafter procs 1 time, you get a level 71; if it procs 2 times, you get a level 72 item and so on.

    The chances to receive each level of equipment via crafting with a level 50 crafting mastery are as follows:

    Level 70: 60%
    Level 71 or better: 40%
    Level 72 or better: 16%
    Level 73 or better: 6.4%
    Level 74 or better: 2.56%
    Level 75: 1.024%

    In order to upgrade an item to Celestial, you need to craft a Celestial Transform which requires 3 celestial essences and 250,000 gold to craft. Once you've crafted the Celestial Transform, simply apply it to the item you wish to upgrade to Celestial. When you upgrade to Celestial, all the stats are pushed up to near max value, so you don't need to roll any high stat values on the item you're crafting prior to upgrading. There is one exception to this; any unique item bonuses will not have their value effected by the Celestial upgrade process. An example of a unique item bonus is the Integralas Mantle's bonus which give you up to a 20% chance to gain up to 100 ability rate for 10 seconds when attacking.


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    Since it takes many attempts to craft a level 75 weapon, you might opt to roll a junk stat which can be reforged with gems after you get the level 75 version. This method can help cut the cost of crafting materials.

    Here are the celestial weapons I crafted using this method.

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    Last edited by Shade Glow; 08-29-2019, 10:31 PM.
    Arcanist Mage: Muse, TL 145 in 9:30
    ANB Gold 2 BH: Shade, Rank 21 - TL 122

    For a list of guides I've created, click here

    #2
    How many attempts did you craft this? Still multiplying resources in my head. Lol.
    KEFI BIPI VIMI 8073
    Garlic - TL80 Looter/Salvager/Crafter (Nope, can't do 100 now)
    Playing exclusively for fun

    Comment


      #3
      It took more than 20 attempts to craft the level 75. The level 74 took about 10 attempts.
      Arcanist Mage: Muse, TL 145 in 9:30
      ANB Gold 2 BH: Shade, Rank 21 - TL 122

      For a list of guides I've created, click here

      Comment


        #4
        Originally posted by Shade Glow View Post
        The Master Crafter perk provides a chance to craft an item which is higher than the crafting max limit. Since I knew it would take many attempts to craft this weapon, I decided to roll a junk stat which I then re-rolled with gems after I got the level 75 version. This method helped cut the cost of crafting materials. When you upgrade to Celestial, all the stats are pushed up to near max value, so you don't need to roll any high stat values on the item you're crafting prior to upgrading.
        Do you mean that you craft with stats that use water essence (e.g. life regeneration) then reforge it? However, only one stat can be reforged.

        Comment


          #5
          20 x 70 GE's. I can barely do 10 crafts with my stash lol. Wow, that's RNG on your side.
          KEFI BIPI VIMI 8073
          Garlic - TL80 Looter/Salvager/Crafter (Nope, can't do 100 now)
          Playing exclusively for fun

          Comment


            #6
            Originally posted by Alica2122 View Post

            Do you mean that you craft with stats that use water essence (e.g. life regeneration) then reforge it? However, only one stat can be reforged.
            Yes, I craft three stats that I intend to keep and one stat using water essences.
            Last edited by Shade Glow; 07-11-2019, 03:55 PM.
            Arcanist Mage: Muse, TL 145 in 9:30
            ANB Gold 2 BH: Shade, Rank 21 - TL 122

            For a list of guides I've created, click here

            Comment


              #7
              That is a sweet GMC set you've managed to build! So jelly...

              I wonder how many tries it will take for those of us the Random Number God hast forsaken? At least the greater essences are more common now when salvaging, but yikes!

              Comment


                #8
                Wow awesome post I was wondering about all of this! I'm pretty amazed you got a lvl 75 with only 20 crafts. It says 40% chance that can add. Some basic math says that if it's still 40 on subsequent rolls, it should be about a 1 in 98 chance to get a lvl 75 on average. With around a 1 in 200 chance somewhat guaranteed. I guess I'm wondering now if it's not explicitly stacking 40%, but rather it is much higher on subsequent rolls. 1 in 200 to get a lvl 75 weapon would be insane anyways so hopefully there's more going on behind the scenes than we know!

                BTW - do you think you will push with Arcanist or Regalia this season?
                Last edited by Terranisaur; 07-12-2019, 01:14 PM.
                Mainly Mobile, Mainly Mage
                Teran - CL2000

                Comment


                  #9
                  I'm definitely going to run Regalia this season. Arcanist is too hectic. I usually end up feeling stressed out after playing it for a while.
                  Arcanist Mage: Muse, TL 145 in 9:30
                  ANB Gold 2 BH: Shade, Rank 21 - TL 122

                  For a list of guides I've created, click here

                  Comment


                    #10
                    Originally posted by Terranisaur View Post
                    I'm wondering now if it's not explicitly stacking 40%, but rather it is much higher on subsequent rolls. 1 in 200 to get a lvl 75 weapon would be insane anyways so hopefully there's more going on behind the scenes than we know!
                    Making Fun has done something like this for Ironbound. Check out the first line in these Ironbound patch notes: https://forum.makingfun.com/forum/ir...038#post132038
                    It's unlikely, but it's possible they could have adopted the same RNG system in Eternium.
                    Arcanist Mage: Muse, TL 145 in 9:30
                    ANB Gold 2 BH: Shade, Rank 21 - TL 122

                    For a list of guides I've created, click here

                    Comment


                      #11
                      Originally posted by Shade Glow View Post

                      Making Fun has done something like this for Ironbound. Check out the first line in these Ironbound patch notes: https://forum.makingfun.com/forum/ir...038#post132038
                      It's unlikely, but it's possible they could have adopted the same RNG system in Eternium.
                      Seems quite possible. Hey where are you farming those celestial essences? I saw somewhere you were getting 1 per hour. Which map and what difficulty?
                      Mainly Mobile, Mainly Mage
                      Teran - CL2000

                      Comment


                        #12
                        Originally posted by Terranisaur View Post
                        Hey where are you farming those celestial essences? I saw somewhere you were getting 1 per hour. Which map and what difficulty?
                        I wouldn't worry about it too much. It seems they've removed Celestial Essences from drop tables in patch 1.4.13. There are no patch notes yet, but I did a little test to find out whether they are still dropping.

                        In version 1.4.11, there was a pretty high chance of getting Celestial Essences from gem-locked chests. After installing the patch, I checked about 250 gem-locked chests, and found none. This took about 30 minutes, but before the patch, you could find a Celestial Essence from a gem-locked chest every 3-5 minutes I think. I only found a couple that way before I got bored and moved on to something else, so 3-5 minutes is a rough estimate.

                        To answer your question, I was farming Morgenheim on Legendary difficulty. I would run to the end with a Bounty Hunter, kill the boss and mobs for about 2 seconds, then stealth while standing between the two chests. This would break any remaining agro, cause the chests to open, and end the level having spent only about 30 seconds in the map. While you might not get any Celestial Essences after the patch, it's still a great farming method for materials, gem stones, and gold. If you favor gem stones and gold, then try to kill as many enemies in the map as you can. If you favor Spirits and Marks of Titans, then try to open the two chests at the end as many times as possible, and don't worry as much about the enemies. I can post a video if you like.
                        Last edited by Shade Glow; 07-13-2019, 12:45 AM.
                        Arcanist Mage: Muse, TL 145 in 9:30
                        ANB Gold 2 BH: Shade, Rank 21 - TL 122

                        For a list of guides I've created, click here

                        Comment


                          #13
                          Originally posted by Shade Glow View Post

                          I wouldn't worry about it too much. It seems they've removed Celestial Essences from drop tables in patch 1.4.13. There are no patch notes yet, but I did a little test to find out whether they are still dropping.

                          In version 1.4.11, there was a pretty high chance of getting Celestial Essences from gem-locked chests. After installing the patch, I checked about 250 gem-locked chests, and found none. This took about 30 minutes, but before the patch, you could find a Celestial Essence from a gem-locked chest every 3-5 minutes I think. I only found a couple that way before I got bored and moved on to something else, so 3-5 minutes is a rough estimate.

                          To answer your question, I was farming Morgenheim on Legendary difficulty. I would run to the end with a Bounty Hunter, kill the boss and mobs for about 2 seconds, then stealth while standing between the two chests. This would break any remaining agro, cause the chests to open, and end the level having spent only about 30 seconds in the map. While you might not get any Celestial Essences after the patch, it's still a great farming method for materials, gems stones, and gold. If you favor gem stones and gold, then try to kill as many enemies in the map as you can. If you favor Spirits and Marks of Titans, then try to open the two chests at the end as many times as possible, and don't worry as much about the enemies. I can post a video if you like.
                          Thanks for the tips! So they have been removed now? Dang. I'm still using a mage to farm gold, but I'm thinking about switching to BH. The thing is every time I try to switch to BH I don't actually do the runs any faster. What do you think? Is assault faster with the right abilities and gear?
                          Mainly Mobile, Mainly Mage
                          Teran - CL2000

                          Comment


                            #14
                            What's the most efficent way to raise crafting skills ? I'm always running out of essences . Thanks for the great post by the way.

                            Comment


                              #15
                              Originally posted by Donaldo View Post
                              What's the most efficent way to raise crafting skills ? I'm always running out of essences . Thanks for the great post by the way.
                              Level 5 Uncommon Items

                              The most cost effective way to max out your crafting mastery level is to craft level 5 green armor. This provides a very reasonable ratio of material cost to XP gained per craft. You will need to craft thousands of pieces of armor, so put a good movie on while you do it.

                              Keep in mind that excess crafted items will be sent to you via mail if you don't have enough space in your inventory. Considering that there isn't currently a way to collect multiple items from separate mail messages, you'll want to try to avoid having many crafted items land in your mail box.

                              The rough total gold cost of reaching level 50 using this method is about 5 million gold. I recommend using lesser water essences, because they are the most abundant type of essence. It's a good idea to empty your inventory before you begin. Each time you fill up your inventory with level 5 crafted armor, salvage all of it and get right back to crafting. Once you get a rhythm going, it should take about 6-8 hours to finish the job, if I recall correctly. I recommend breaking it up into 1 or 2 hour sessions.


                              Level 21 Rare Items

                              If you're looking for a faster but less cost effective way to level up your crafting mastery, try crafting level 21 rare items instead. These items can be salvaged and typically yield more essences than were used to craft them. The gold cost and leather, iron, or silk cost is much higher per point xp, but significantly fewer crafting attempts are needed to max out your crafting mastery.


                              Choose the Method That is Best for You

                              If you have a decent amount of champion levels and a decent gold farming build, then you might want to consider going for the faster and less cost effective method (level 21 rares). You'll likely be able to make up the difference in cost with a 30 minute gold farming session.


                              UmbraDei has created a chart which shows the required XP for each mastery level. Check it out: Crafting XP per Level
                              Last edited by Shade Glow; 09-02-2019, 07:58 PM.
                              Arcanist Mage: Muse, TL 145 in 9:30
                              ANB Gold 2 BH: Shade, Rank 21 - TL 122

                              For a list of guides I've created, click here

                              Comment

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