After endless hours of speeding through story mode levels, I've distilled the three spell gestures into quick, economical movements that activate the abilities almost 100% of the time IN STORY MODE.
However, once I'm fighting in the Arena or in high trial levels, the same gestures that worked so smoothly in story mode suddenly generate a series of "no spell" responses from the game.
At first, I thought that I might have been messing up and getting the movements wrong, but after repeated testing and observation, I've come to see that I'm making the same exact gestures, but that their success rate at executing the requisite spells has dropped drastically, resulting in as many as five to seven "no spell" responses before the ability fires up.
Can anyone please explain why this is happening and how I might be able to reduce or deal with it? It's becoming quite frustrating and is causing losses in otherwise winnable battles and is significantly affecting my TL clear times.
However, once I'm fighting in the Arena or in high trial levels, the same gestures that worked so smoothly in story mode suddenly generate a series of "no spell" responses from the game.
At first, I thought that I might have been messing up and getting the movements wrong, but after repeated testing and observation, I've come to see that I'm making the same exact gestures, but that their success rate at executing the requisite spells has dropped drastically, resulting in as many as five to seven "no spell" responses before the ability fires up.
Can anyone please explain why this is happening and how I might be able to reduce or deal with it? It's becoming quite frustrating and is causing losses in otherwise winnable battles and is significantly affecting my TL clear times.
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