Magic and Empire

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  • #46
    Nvm I think there is just now a visual bug when you're going to play a match it doesn't show the third realm as in meanwhile I've beaten a Firagon's deck which also didn't show the 3rd realm.

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    • #47
      Originally posted by bloodmoon View Post
      And how come your Majus is not God lvl yet? lol I've beat him with Faith btw thanks to Gemini Warrior and Circe :P Gemini Warrior is great with Faith but not so much with other champions.
      My Majus is definitely at god level. Congrats on the win though.

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      • #48
        Any news?

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        • #49
          2-3 weeks out. This will be the biggest release since we took BloodRealm down.

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          • #50
            Nice, can you confirm what Griffon stated regarding the conversions and the limits or something have changed?

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            • #51
              Originally posted by bloodmoon View Post
              Nice, can you confirm what Griffon stated regarding the conversions and the limits or something have changed?
              I can tell you that since then they have said it will be the equivalent, but the final numbers when it's converted could be converted.

              But I am also hoping that they will give us some official numbers in a post soon.

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              • #52
                For those not on discord, target date for the big release is Tuesday. Skulls and gold will stick around, silver and essence will get converted to the new currency (with a limit).

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                • #53
                  Here is a consolidated review of all new info known discussed on Discord so far about the new version coming next Tuesday.

                  Conversions
                  • Gold is staying the same (a premium currency)
                  • Skulls are sticking around for the next couple of weeks. Arena will still give out skulls & skull packs will be available during this time.
                  • There are new card (regular not demi-gods or knight) coming in the skull packs with the change.
                  • 500,000 silver will be converted into 10,000 of the new crafting essence.
                  • An unknown amount of the current essence will also be translated into 10,000 of the new crafting essence. This will include essence that has already been spent to level up cards since the new cards will no longer have levels.
                  • Cards will also no longer have evolutions so they will be broken down to 2 cards. The rest will be used towards your conversion of old essence into the new (as part of the spent essence pool). So regardless of if you have a griffon + or griffon ++, you will end up with 2 of the new griffons.
                  • The only exception will probably be the legendary cards, where you will be able to keep the extra copies (but not use them for anything other than making essence). The reason being so that the players that spent money to get multiple copies of the evolved legendary cards so they could have 2 evolved versions won’t lose the investment, they will just have to turn them into new cards.
                  • In other words most players will get 20,000 of the new crafting essence when converting over.
                  • The last estimate we had suggested that 10,000 of the new essence would make you 6 legendary cards.
                  • Yes you can make the cards you want now!

                  New Rules
                  • Cards will no longer have evolutions or levels.
                  • You will be able to take mulligans at the start of the game. In the start you will draw three cards. *Discard between 0 and 3, the discarded cards are placed at the bottom of your draw pile. Draw replacement cards & shuffle your draw pile. When you turn begins draw 1 card per turn as always. So you will have four opening cards.
                  • You will gain an increasing amount of mana each turn & the max limit will be gone/significantly increased.
                  • Many champs have had significant changes to their blood powers. • Darlok's corrupt got a nerf.
                  • Spellbooks are now organized around themselves. You can have up to 50 spellbooks. They're not attached to any champion. You can name them whatever you want, up to a certain number of characters, maybe 25?
                  • You will be able to make different decks with a different third realm!


                  Card Changes
                  • Blast has gotten toned down.
                  • Blitz – means a card won’t suffer from summoning sickness
                  • Peek will let you look at the top card in your deck. Might be usable on your opponents deck.
                  • Rally – This happens at the start of the cards turn. • Stunned units no longer can overcome stun.
                  • Summon – this power will go off when you play the card. • Some cards will gain power from either the top card in y our deck (griffon will do it based on their mana cost) or from adjacent allies (Bone dragons does that while destroying them).
                  • Some cards will reduce the cost to summon others.
                  • There are now a variety of “upon death” effects for cards.
                  • The Norns will no longer auto resurrect.
                  • This will be an early access version of the game. We're releasing it early to get it in your hands so you can help us balance and find bugs.


                  The developers have had a chance to see this review & all changes they suggested have been made. That doesn't mean things can't/wont change, but this should be a good approximation for right now. Some of the images are older & more likely to be changed. Please let me know if you remember anything I forgot.

                  They are looking for player quality of life improvements that will give players more control over their settings.

                  Release notes might be coming on Monday for this.
                  Attached Files
                  Last edited by Griffon; 10-05-2018, 08:44 PM.

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                  • #54
                    They have hit a blocker & the release will probably be delayed.

                    But at least they are making sure it will be done right.

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                    • #55
                      Well I believe these changes will make this game much more interesting because the gameplay is actually great in my opinion, the problem was much of the game design which is exactly what is being changed. Shame it's being delayed as I'm just logging in 1/2 times a day to keep in the top 100 as at this moment there isn't much to do.

                      It will be much more interesting crafting cards and build the deck we idealize than just relying on luck and my luck completely reversed since I posted about being good and getting Pluto and 2 Hercules from skull packs, never got even a rare anymore in all this time. The 2 epics and few rares I got was from silver packs ironically. And as apparently now only 500k silver will be converted I spent half of what I was saving and only got 2 rares although 1 of them was the 2nd Guardian Angel which was exactly what I wanted :P and finally got the 2 Zombies that I oddly was missing...

                      Btw Griffon the images don't get larger when I click on them they keep the same size.
                      Last edited by bloodmoon; 10-05-2018, 11:49 AM.

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                      • #56
                        Originally posted by Griffon View Post
                        They have hit a blocker & the release will probably be delayed.

                        But at least they are making sure it will be done right.
                        I never said probably.

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                        • #57
                          Talonxz said
                          • This will be an early access version of the game. We're releasing it early to get it in your hands so you can help us balance and find bugs.
                          • Looking for player quality of life improvements that will give players more control over their settings.

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                          • #58
                            Will we keep the excess copies of cards after the update? I mean, got 28M Silver to spend, equals maaaaany unused cards / future essence fodder.

                            Or will there be a cap as well ?

                            Any use in buying Souls like mad ?
                            Last edited by DonBoss; 10-06-2018, 08:07 AM.

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                            • #59
                              There is a possibility of keeping excess epic and legendary, although I don't think anything definitive has been said yet, but all excess common, uncommon and rares will definitely disappear.

                              No point in buying souls.

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                              • #60
                                Originally posted by DonBoss View Post
                                Will we keep the excess copies of cards after the update? I mean, got 28M Silver to spend, equals maaaaany unused cards / future essence fodder.

                                Or will there be a cap as well ?

                                Any use in buying Souls like mad ?
                                For the most part no. The amount of silver that will convert & the amount of essence/extra cards that convert is also capped (at 10k for either). There is a chance to keep some of the extra epic & legendary, but the chance is much better for the legendary than for the epic. Even then we don't know for sure. The main thing you can do with your silver is try to get epics you don't already have.

                                There is no point in buying souls except to level a card you want to use in the meantime.

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