I don't spend gems on buying greenies jewels but the idea is to exchange 840 gems to 420k gold and spend the gold to buy greenies. Anyway, I'll try SM and SoA on next ANB to save some gems.
Yeah SM is insane. After finishing more or less 20 runs, starting spawn will be random and sometimes you'll end up directly in front of T.box without morg to annoy you
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You need 27 greens to make a legendary. For 3 pieces you need 81 greens. That translates to 17 x 81 = 1377 gems! And that is including shitty 78 power pieces tooOriginally posted by jrfacs01 View PostAfter hitting level70, I need to spend 420k gold for 3 Xp legendary jewels, thats 840 good gems! Whereas I can farm the same gold in 15~20 minutes. Does saving 20 minutes of time worth it for 840 gems?
May end up spending 5k+ in search of near perfect pieces. 
You can farm 1M+ gold in SM (the first possible farming site) or in SoA in some 20 min if you know how to do it. SoA may give a bit less gold but more gemstones. Gemstones are a kind of problem here and you have to settle for a teardrop or radiant jewellery.at best
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After hitting level70, I need to spend 420k gold for 3 Xp legendary jewels, thats 840 good gems! Whereas I can farm the same gold in 15~20 minutes. Does saving 20 minutes of time worth it for 840 gems?
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Before some L50ish it's wise to use just gems as a perfect stat is not of a major concern. After that try to mix it up, get a few for gold and then the missing pieces for gems. After L70, it's very costly to do just gems. also if properly done, there is a room for gold farming in bronze and may be in silver too. It becomes very tricky in gold. There is no general consensus yet on how to proceed with jewellery in gold. Not even sure if to use EJBoxes for XP or pure push
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I just used Gems - only crafted Uncommons, so they're relatively cheap; for Gold #2, I made XP/Haste Rares at level 70, again with Gems -> XP + XP + Haste (51 Gems each piece, 153 for the 3 - simply used whatever I got, didn't bother with high values)
I'm too lazy to farm stuff to craft a full Legendary set, not aiming for leaderboard ranks and I'm fine with just getting to Trial 80 for the single CBox.Last edited by Nhat; 06-28-2019, 05:02 AM.
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If you delete your ANB hero to make a new one, are *crafted/bound celestials going to stay in the event stash and reroll at the end of the event?
Edit: Nevermind it’s still in my stash. Figured it would be. I hope I don’t get pushed out of the top 250 on my Warrior doing this ><Last edited by Nemesis; 06-16-2019, 05:49 PM.
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I wish I would have kept track of it like this. I was just trying to watch how much of the timer it took away reaching lvl 70 and saving Robin. I have 3:08:33.9 left cleared trial 58 and can proceed to lvl 64. I saved Robin before I hit 70 with movement speed gear and I was also on trial 8+ when I hit 70. Took like 2 hrs 20 minutes on a Warrior. I feel like I’m leveling very slow I didn’t buy any boosters just the ones I unlocked from milestones. Idk if it’s any easier / faster on a computer?Originally posted by Coda View PostI kept track of times to achieve certain levels during this ANB Gold. I wanted to see how long it takes to reach level 70 and rescue Robin from TBD. Unfortunately it takes more time than you might think, to run through all the maps of world #1 to reach TBD.- 6 minutes, level 10, map 1-4
- 15 minutes, level 30, trial #3
- 20 minutes, level 44, map 1-6
- 33 minutes, level 57, map 1-14
- forgot to note the time & level -- rescued Robin
- 42 minutes, finished trial 8 @ just over level 70 (with a few CLs)
One could also save time by not rescuing Robin and simply buy a third Endar.Last edited by Nemesis; 06-09-2019, 01:08 AM.
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I kept track of times to achieve certain levels during this ANB Gold. I wanted to see how long it takes to reach level 70 and rescue Robin from TBD. Unfortunately it takes more time than you might think, to run through all the maps of world #1 to reach TBD.- 6 minutes, level 10, map 1-4
- 15 minutes, level 30, trial #3
- 20 minutes, level 44, map 1-6
- 33 minutes, level 57, map 1-14
- forgot to note the time & level -- rescued Robin
- 42 minutes, finished trial 8 @ just over level 70 (with a few CLs)
One could also save time by not rescuing Robin and simply buy a third Endar.
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JaevlaSkit Yeah but you only get loot from the boss, so don’t use it till right before your about to kill him it will at least save you that amount of time it took to summon him and bring him to near death. After that the timer will be going the whole trial and you’d get the loot from the boss each time. Idk how much less or more efficient it is than farming TBD, but if your event timer is running low and you want to use them all anyways / don’t plan on farming outside of pushing trials than no reason not to use them.
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Does currency boosters work on trials? I don't want to use them if they don't.
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I got credit for Trial lvl 20 from completing lvl 30 so it’s working now or I was mistaken.
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I'd say that you got lucky. I wasted a few hours on Saturday until I realized that I just wasn't getting the XP or gems that I should have been even while running boosters. The Devs fixed the problem, so I was able to finish the event on Sunday with the same bonus. However, it was really frustrating not knowing if the problem would be fixed in time, and I wasn't able to make up for the XP lost from my Saturday runs since I had counted on that being my XP building day.Originally posted by Nemesis View PostHonestly I don’t like abandoning the level so I wouldn’t even want to try the CoW thing. I prefer trials and when I can I will just craft movement speed legs and feet. Warriors are so slow at first it’s painful.
I was wondering I can’t tell if I got lucky or if I missed out by finishing my event early because of the war supplies event coinciding with ANB? I read that it overrides (what’s the past tense of override lol?) the ANB exp boost and gemstone boost etc. Did they fix that in time before ANB ended and did it allow people to buy the War Supplies on their event characters? I saw that they boosted the war supply effect up to the equivalent of the ANB bonus and it seemed to be working for me on my main non-event character. I used some boosters and gained a ton of CLs. Then it went away sometime this morning I guess (it did say weekend only).
It certainly looked like you could have purchased up to two legendary cubes from the War Supplies offerings, but I did not make any purchases since it would have felt like cheating. The War Supplies bonuses were awarded, but not really anything that would have impacted end of event play (mostly gemstones and lower level XP bonus cubes).
I agree with you that "abandoning" is a hard thing for me to do, since I like those big payouts for completing a story level or trial. I think that you have to decide that your short term goal is to just boost XP and stick to that plan if you are going to build the CL points that you will need for higher level trials.
It would be nice if the Devs added a button that would allow you to suspend the gemstone bonuses. I feel like once I open a gemstone/gold booster that I am committed to running for gemstones/gold for the full 30 minutes of play.
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Point taken. I feel like I have to be within about 10 levels of the trial to have much success (e.g., at level 30+ I can push trial 4), but I typically measure success in a trial by the boss kill and gemstone & gear harvest. I had not considered just blasting through a few mobs for the XP then dropping out of the trial. During silver2, I used CoW to push my level up, then completed the next trial and circled back to CoW to level up some more. I think if you were just in it for the XP, running a blitz attack on mobs close to the start of the trial would probably work a bit better. You would not care about your trial time or if you died because it would be an "XP only" run. I think that you would have to stick to the "if you die abandon the trial and restart" rule though.Originally posted by Coda View Post
Agreed.
But trial 1 = level 10, TL2 = level 20, 3 = 30, etc.
So, if you invest a little in gear & leveling up Attacks & Spells, so that you are stronger, you can do the same trick as in CoW (blast initial mobs, abandon, repeat), but in a TL above your current level. In that case, XP grinding is arguably even faster and then you don't have to run Story Mode past TBD. However the negative of the TL-only method is that those mobs do not drop any gear at all. You have to kill the boss for gear in TLs.
I haven't collected any data though. Maybe someone else has and could "prove" which is better. Prolly not much difference.
I haven't been too successful grinding CL in this event because I have been running two separate heroes and focusing on getting the celestial bonuses. I managed to get through TL100 on both heroes in Silver2, but I didn't have the CL points to push very far past TL100. Hoping to get a top 100 finish for my warrior in Gold2, so I need to work on building XP more.
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Honestly I don’t like abandoning the level so I wouldn’t even want to try the CoW thing. I prefer trials and when I can I will just craft movement speed legs and feet. Warriors are so slow at first it’s painful.
I was wondering I can’t tell if I got lucky or if I missed out by finishing my event early because of the war supplies event coinciding with ANB? I read that it overrides (what’s the past tense of override lol?) the ANB exp boost and gemstone boost etc. Did they fix that in time before ANB ended and did it allow people to buy the War Supplies on their event characters? I saw that they boosted the war supply effect up to the equivalent of the ANB bonus and it seemed to be working for me on my main non-event character. I used some boosters and gained a ton of CLs. Then it went away sometime this morning I guess (it did say weekend only).
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