Hello all,
Not sure if this is unique to the class I'm playing (BH / Bounty Hunter), or if warriors and mages experience it as well, but it's really detracting from the quality of gameplay and it's been going on for quite some time now, so I see the need to post a whine about it especially since I see nothing anywhere else in forums about it. Not sure if it's because I'm on through Steam, but it could be something to do with it. That said, I've tried removing Steam and playing straight through, but I still run into this problem, so I don't think it's unique to Steam...
I've noticed that when I move my character in combat, my auto-attack doesn't resume as I think it should (having watched a few videos of players on other platforms with no such difficulty). I have the check-box selected for this in settings (both to resume after moving, and to start after casting), and given that sometimes (quite often, in fact) the BH just wants to run into a crowd when you click on one of them to re-initiate an attack which should have continued, I just wind up dead many more times than I believe I should. This happens against individual mobs, packs, and even bosses, which is particularly painful against Garm, due to his attack speed, damage, etc...
So, I'd be very grateful if someone could look into this. I'm playing on PC, with Windows 10, through Steam, using mouse and keyboard, with most settings set to lowest possible for hopefully best possible performance (frame rate varies between 60 and 20 depending on what, and how many enemies I'm fighting. One slight work-around I find helps at times, but still not often enough, is to hold down the <shift> key when attacking, so I don't go thinking I'm a warrior and run right into a big group that can and will easily kill me. Is anyone else having this problem?
Not sure if this is unique to the class I'm playing (BH / Bounty Hunter), or if warriors and mages experience it as well, but it's really detracting from the quality of gameplay and it's been going on for quite some time now, so I see the need to post a whine about it especially since I see nothing anywhere else in forums about it. Not sure if it's because I'm on through Steam, but it could be something to do with it. That said, I've tried removing Steam and playing straight through, but I still run into this problem, so I don't think it's unique to Steam...
I've noticed that when I move my character in combat, my auto-attack doesn't resume as I think it should (having watched a few videos of players on other platforms with no such difficulty). I have the check-box selected for this in settings (both to resume after moving, and to start after casting), and given that sometimes (quite often, in fact) the BH just wants to run into a crowd when you click on one of them to re-initiate an attack which should have continued, I just wind up dead many more times than I believe I should. This happens against individual mobs, packs, and even bosses, which is particularly painful against Garm, due to his attack speed, damage, etc...
So, I'd be very grateful if someone could look into this. I'm playing on PC, with Windows 10, through Steam, using mouse and keyboard, with most settings set to lowest possible for hopefully best possible performance (frame rate varies between 60 and 20 depending on what, and how many enemies I'm fighting. One slight work-around I find helps at times, but still not often enough, is to hold down the <shift> key when attacking, so I don't go thinking I'm a warrior and run right into a big group that can and will easily kill me. Is anyone else having this problem?
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