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What class do you most want to see? (a SERIOUS POLL)

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    What class do you most want to see? (a SERIOUS POLL)

    For as long as i have played, there has been talk of a new class. We all want to see one. And the Feedback and Suggestions are full of them. I decided to stop using my poll skill for evil and ask the community to vote on what class they want to see MOST.

    For the time ignore any "oh, they already have that", "there is no way that will work in current game design"

    Just vote for the class you most love, most would want play and pretend that the dev's make it work in Eternium in a well balanced fun way.
    32
    Archer/Ranger
    6.25%
    2
    Necromancer
    6.25%
    2
    Summoner
    25.00%
    8
    Monk
    6.25%
    2
    Paladin/Priest
    6.25%
    2
    Druid/Shaman
    18.75%
    6
    Bard
    3.13%
    1
    Assassin/Thief
    21.88%
    7
    Something with Psyonics
    3.13%
    1
    Healer
    3.13%
    1
    Lord Emperor of Bridge Navigational Systems Engineer for:
    Eternium 2: Rise of the bounty Hunters
    see post:https://forum.makingfun.com/forum/et...pply-for-a-job
    and https://forum.makingfun.com/forum/et...414-eternium-2

    Do NOT hire Xagan! He works for the enemy!!!

    Friend code: GEBA WABE WADI 4184

    If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
    It's my tablet, I'm sorry

    #2
    Ah crap....we are going to end up with a summoner...
    Lord Emperor of Bridge Navigational Systems Engineer for:
    Eternium 2: Rise of the bounty Hunters
    see post:https://forum.makingfun.com/forum/et...pply-for-a-job
    and https://forum.makingfun.com/forum/et...414-eternium-2

    Do NOT hire Xagan! He works for the enemy!!!

    Friend code: GEBA WABE WADI 4184

    If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
    It's my tablet, I'm sorry

    Comment


      #3
      You forgot the "I'd rather get the balancing patch, new items, nem sets, crafting 2.0, and revised ANBs with 2 non-competitive Celestial milestones" option.

      Comment


        #4
        Originally posted by Jose Sarmento View Post
        You forgot the "I'd rather get the balancing patch, new items, nem sets, crafting 2.0, and revised ANBs with 2 non-competitive Celestial milestones" option.
        hahah....
        no. The balanceing update is coming.... SOONTM
        But there is always talk of the new class, what class want to see, so this focused on that.
        I dont want to REALLY overload the forums with polls, otherwise i would make one for things like "what would increase your enjoyment/desire to play most", "which would bring most value to the game currently", etc
        then one to be like the ruling vote: "what should be worked on FIRST"

        In addition i see the video section they just added with the reason it was added as a good sign that some things will actually be seen SOON not SOONtm
        Lord Emperor of Bridge Navigational Systems Engineer for:
        Eternium 2: Rise of the bounty Hunters
        see post:https://forum.makingfun.com/forum/et...pply-for-a-job
        and https://forum.makingfun.com/forum/et...414-eternium-2

        Do NOT hire Xagan! He works for the enemy!!!

        Friend code: GEBA WABE WADI 4184

        If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
        It's my tablet, I'm sorry

        Comment


          #5
          Come on devs...give us a summoner!!!
          22nd September 2017

          Comment


            #6
            Originally posted by giecomo View Post
            Come on devs...give us a summoner!!!
            i should have "forgot" summoner....

            so far the people have spoken Dev's....summoner...make a summoner....ugh
            Lord Emperor of Bridge Navigational Systems Engineer for:
            Eternium 2: Rise of the bounty Hunters
            see post:https://forum.makingfun.com/forum/et...pply-for-a-job
            and https://forum.makingfun.com/forum/et...414-eternium-2

            Do NOT hire Xagan! He works for the enemy!!!

            Friend code: GEBA WABE WADI 4184

            If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
            It's my tablet, I'm sorry

            Comment


              #7
              We already have Summoner. Just run Mukraiser with all 3 Allies.

              And we have Necromancer (Elbans and Necronomicon).

              Between those items and Allies, we don't need a Summoner class. We need more Allies that don't suck.

              Comment


                #8
                Originally posted by GrauGeist View Post
                We already have Summoner. Just run Mukraiser with all 3 Allies.

                And we have Necromancer (Elbans and Necronomicon).

                Between those items and Allies, we don't need a Summoner class. We need more Allies that don't suck.
                New allies is Cultusfit's NEXT poll
                WEWE WEMA LUBI 3485

                Comment


                  #9
                  Originally posted by Xusia View Post

                  New allies is Cultusfit's NEXT poll
                  I am only a newb...i dont think i should be the one making polls....
                  Lord Emperor of Bridge Navigational Systems Engineer for:
                  Eternium 2: Rise of the bounty Hunters
                  see post:https://forum.makingfun.com/forum/et...pply-for-a-job
                  and https://forum.makingfun.com/forum/et...414-eternium-2

                  Do NOT hire Xagan! He works for the enemy!!!

                  Friend code: GEBA WABE WADI 4184

                  If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
                  It's my tablet, I'm sorry

                  Comment


                    #10
                    Originally posted by GrauGeist View Post
                    We already have Summoner. Just run Mukraiser with all 3 Allies.

                    And we have Necromancer (Elbans and Necronomicon).

                    Between those items and Allies, we don't need a Summoner class. We need more Allies that don't suck.
                    This one will summon allied classes in your account which auto casts their skills and uses the sets equipped to each one with the stats in addition to murloks, skels, and minions.
                    Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)

                    Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)

                    Warrior: Asuna

                    FIRU VARI WAFI 3808 (Mobile & PC)

                    Comment


                      #11
                      A monk would be sick! Think about all the crazy stuff he could do!!! *ninja’s out* .... you didn’t even see me... HIYAA!

                      Comment


                        #12
                        Originally posted by ⭐FireGirl⭐ View Post
                        A monk would be sick! Think about all the crazy stuff he could do!!! *ninja’s out* .... you didn’t even see me... HIYAA!
                        I agree....probably will be over looked just for the fact that it is so much like the warrior.
                        Yet the first time i used the warrior's frenzy i thought of something like a flurry of blows....and smoke screen would work with them.

                        Weapons would be a whole new chore since it would be hand wraps, and stuff. They wouldnt use most of what is available....
                        Lord Emperor of Bridge Navigational Systems Engineer for:
                        Eternium 2: Rise of the bounty Hunters
                        see post:https://forum.makingfun.com/forum/et...pply-for-a-job
                        and https://forum.makingfun.com/forum/et...414-eternium-2

                        Do NOT hire Xagan! He works for the enemy!!!

                        Friend code: GEBA WABE WADI 4184

                        If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
                        It's my tablet, I'm sorry

                        Comment


                          #13
                          30% in favor of a Summoner. Looks like I made the right FB&S thread... ^_^

                          Originally posted by GrauGeist View Post
                          We already have Summoner. Just run Mukraiser with all 3 Allies.

                          And we have Necromancer (Elbans and Necronomicon).

                          Between those items and Allies, we don't need a Summoner class. We need more Allies that don't suck.
                          Yeah, if you can get your hands on decent ones. And there's still no dynamic beyond "you now have a bunch of meat shields and *maybe* a noticeable DPS increase (that will inevitably disappear with progress)." Plus, that's all up to a proc rate (less player control and tactical impact).

                          Comps that don't suck are already planned. The point is to take the dynamics you're pointing out, move them from the periphery of one Class to the center of a new Class, and then start adding depth to that Class system.

                          Class overlap is not a bad thing. Personally, I'd love to see between 5 and 8 different Classes in a game like this, even if 1 or 2 of them amounted to re-skins of one another, and *especially* if the devs are planning on really pursuing multiplayer implementation. Final Fantasy Tactics is a handy good example of how adjusting the numerical mechanics between classes can result in a wide variety of classes that overlap enough to ease players from one to the other, but are still unique enough to stay fresh in their own right.
                          Champion Level 1035 -

                          Artemis (DPS Mage): 920K/104K/25K, TL94
                          Synergy 178 • Arc/Adv 4/2 • Marcus, Robin, Endar

                          Estrago (Bounty Hunter): 482K/142K/51K, TL87
                          Synergy 101 • Havoc 4 • Marcus, Robin

                          Athena (XP Mage): 446K/85K/22K, TL91
                          Synergy 129 • Adv/Arc 4/2 • Marcus, Eileen, Robin

                          Mobile • As Of May 24th, 2018

                          #JustSpamLess: Responsive Controls Are For Skrebz

                          Comment


                            #14
                            Originally posted by Melchiah View Post
                            30% in favor of a Summoner. Looks like I made the right FB&S thread... ^_^



                            Yeah, if you can get your hands on decent ones. And there's still no dynamic beyond "you now have a bunch of meat shields and *maybe* a noticeable DPS increase (that will inevitably disappear with progress)." Plus, that's all up to a proc rate (less player control and tactical impact).

                            Comps that don't suck are already planned. The point is to take the dynamics you're pointing out, move them from the periphery of one Class to the center of a new Class, and then start adding depth to that Class system.

                            Class overlap is not a bad thing. Personally, I'd love to see between 5 and 8 different Classes in a game like this, even if 1 or 2 of them amounted to re-skins of one another, and *especially* if the devs are planning on really pursuing multiplayer implementation. Final Fantasy Tactics is a handy good example of how adjusting the numerical mechanics between classes can result in a wide variety of classes that overlap enough to ease players from one to the other, but are still unique enough to stay fresh in their own right.
                            Agree. There is no problem with overlap. In fact I think it is what makes most classes WORK. Oh I like this class but is bit too slow this other class it SAME basically but faster in exchange for less armor...

                            It's why I am sad there aren't more classes. Since so many abilities exsit already (and many are on ALL classes) feels like you could add 2-3 abilities to each class for more depth. Then mix those up for another 4-5 classes...
                            Lord Emperor of Bridge Navigational Systems Engineer for:
                            Eternium 2: Rise of the bounty Hunters
                            see post:https://forum.makingfun.com/forum/et...pply-for-a-job
                            and https://forum.makingfun.com/forum/et...414-eternium-2

                            Do NOT hire Xagan! He works for the enemy!!!

                            Friend code: GEBA WABE WADI 4184

                            If it's spelled bad. Horrible Grammar. Random words. No photo I was talking about. Or cut off mid sentence...
                            It's my tablet, I'm sorry

                            Comment


                              #15
                              Assassin/Thief. We already have two ranged heroes. Another melee hero that is a cross between BH/warrior would be quite interesting. Smokescreen with melee would be an interesting mix....brings back memories of the Bounty Hunter in DOTA.
                              BH - Stalker - TL 138 (PC)

                              Comment

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