im still testing it, but here are a few points i dont really get:
1) Portals: why? levels are so short anyways and it takes so much longer to get back into town (the menue) for me. It doesnt feel practical and slows me down.
2) i cant sell jewelry while being at the jewelry store? this is very unpractical
3) why cant i sell items in my own menue without any vendor? no fun
4) why should i want to drop items? is this a concept for future multiplayer? because now it makes no sense :/
5) i dont get the town idea, doesnt feel right to me, but maybe i need to get used to it, but it generally just seems unpractical
1) Portals: why? levels are so short anyways and it takes so much longer to get back into town (the menue) for me. It doesnt feel practical and slows me down.
2) i cant sell jewelry while being at the jewelry store? this is very unpractical
3) why cant i sell items in my own menue without any vendor? no fun
4) why should i want to drop items? is this a concept for future multiplayer? because now it makes no sense :/
5) i dont get the town idea, doesnt feel right to me, but maybe i need to get used to it, but it generally just seems unpractical
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