With the upcoming update limiting AD views, the Dev team has a great opportunity to address issues in ANB. Most notably, the massive overriding of the event with gems.
Since ad views are limited, I suggest the ANBs going forward do not carry your existing gem pile over to the new hero. Instead when the hero is created, the player should be asked if they want to fund a starting gem pile from their main account limited to a max of 2000 (or some other reasonable amount) which is enough to unlock the upgrade slots, inventory slots, provide some gems for boosters etc.
Players could still purchase event packs or 30 days gems which can be opened by event hero to be claimed. Daily rewards would only get one from the event character, main account chars go to main account pile.
Yes, players spending real money will have a notable advantage. I favor use of regu!ar cash getting a logo ES on their chest gear however the Devs may not want to brand their cash supporter.
With the coming ad limit, revenue during event wont be negatively impacted.
Since ad views are limited, I suggest the ANBs going forward do not carry your existing gem pile over to the new hero. Instead when the hero is created, the player should be asked if they want to fund a starting gem pile from their main account limited to a max of 2000 (or some other reasonable amount) which is enough to unlock the upgrade slots, inventory slots, provide some gems for boosters etc.
Players could still purchase event packs or 30 days gems which can be opened by event hero to be claimed. Daily rewards would only get one from the event character, main account chars go to main account pile.
Yes, players spending real money will have a notable advantage. I favor use of regu!ar cash getting a logo ES on their chest gear however the Devs may not want to brand their cash supporter.
With the coming ad limit, revenue during event wont be negatively impacted.
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