Originally posted by Nhat
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Resume auto-attack after moving
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Resume auto-attack after moving
Last edited by MarkHark; 04-18-2019, 01:35 PM.Tags: None
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My suggestion for resume autoattack:
After moving to a point, resume autoattack on the target enemy if within attack range. If the target is out of range, resume autoattack on the nearest aggro'd enemy within attack range. Else do nothing.
Another option is to use a scan radius instead of attack range.
My reasoning is that when you are trying to disengage, you would want to move far away from mobs. If you are just dodging/strafing, you only move a little and try to keep the target within attack range.
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Originally posted by n01an View PostMy suggestion for resume autoattack:
After moving to a point, resume autoattack on the target enemy if within attack range. If the target is out of range, resume autoattack on the nearest aggro'd enemy within attack range. Else do nothing.
Another option is to use a scan radius instead of attack range.
My reasoning is that when you are trying to disengage, you would want to move far away from mobs. If you are just dodging/strafing, you only move a little and try to keep the target within attack range.
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I am thinking for the Devs to have disabled it, rather than leaving it as a choice, there must be some sort of sploit out there we have not picked up as common knowledge as a community.
Yes I want it back too, but yes at this moment in time I am prepared to trust the Devs on this one.
Just my 2cp
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I'd like it back also. Unless it's broken, don't fix it.
Is there something I'm missing. Has anybody given any negative feedback regarding it. We always had the option to turn it off.
What baffled me was I didn't see it mentioned in Adrian's OP about 1.4.1 or 1.4.2, seems significant enough to note or a least reply to.
BTW, what's the point of the Helm setting?
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