Can you please streamline Garm's code? I've finally hit the level where I can't skip him and I can't beat him. Not because he is inherently difficult, but because every time I face him the game slows down, freezes, or does something else weird that results in me dying. This only happens when I face Garm and my settings are on the low end (0% 3d and 100% viewing area) which makes things difficult enough as it is, but still Garm breaks the damn game. Why have one boss that is so much more resource intensive (or bugged) than all the others?
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Garm needs a fix
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