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Blood Sword revamp

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    Blood Sword revamp

    Blood sword (weapon set for DW bleed warrior) opened up a whole new avenue of gameplay. This is all due to the set bonus of 15% Crit damage as bleed over 6 secs. Never before has a single buff/feature unlocked a whole build. Bravo to the Devs for coming up with this idea.

    Now the weapon bonus themselves are rather pedestrian. A low chance for a 5% hp heal and a 50% boost to RS bleed. It feels more like an afterthought when compared to the glory that is Grievous Wounds.

    I am partial to weapon bonuses that doesn't lock a player into playing a certain way (using certain skill etc). So with that in mind, shockwave is a must have skill for any bleed warrior. So why not have the two weapons buff shockwave in some fashion.

    For the healing aspect: 1% HP heal for every mob hit by the shockwave. So if a player is facing a large mob, this will heal more (20 mobs = 20% HP instant heal, 3 mob = 3% HP heal). A scale-able healing feature is much preferred over a flat one as it modulates its impact based on the game condition that the player puts him/herself into.

    For damaging aspect: Shockwave Crit Chance % is increased by 5%. This makes shockwave crit more frequently. What more crits? more please!
    GAQO KITO REZO 1934

    #2
    Maybe some day, someone will find a new meta without SW?

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