Originally posted by Keaven
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I would love it if enemies that spawn while you're in stealth didn't agro.
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Smoke Screen
The description of this ability should state that stealth lasts until you attack or lose HP.
It would be more useful if stealth did not drop until attacking only.
Companions becoming stealthed, only attacking once the BH loses stealth would also be good.
Being able to set traps while stealthed would be cool, being dormant until stealth is lost, or another trap is set dropping stealth as well. Or traps work as normal, but stealth doesn't drop until they activate (ie deal damage) rather than when they are set.Tags: None
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