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ANB: Training grounds (TG) costs time?

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  • Travis | Support Mgr.
    replied
    Originally posted by donoharmyo View Post

    Travis | Support Mgr. ​​​- is this intentional or bug-report-worthy?
    Not a bug, but a suggestion.

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  • donoharmyo
    replied
    Originally posted by Travis | Support Mgr. View Post
    You mean Dream Primer.

    Travis | Support Mgr. ​​​- is this intentional or bug-report-worthy?

    Leave a comment:


  • lmcelhiney
    replied
    Never seemed an issue for me, as I only use TG when I am experimenting. If you are running the 6 Hour Gold ANB, you might be better off using known gear and skills...

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  • ScabbyNuisance
    replied
    Just voting for "no event time shall be used by TG". IMHO, it's unnecessarily punitive, since your hero gains nothing; it's just experimenting.

    Slightly related, I don't think the timer should continue when you're looking in a locked crate, either. I don't remember if this is how it's always been, or 'A New Bug', but I made the mistake of looking, then had to take care of something IRL so left it open (not noticing the timer was still going). Came back ~15 m later... ugh.

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  • Travis | Support Mgr.
    replied
    Originally posted by Stram26 View Post
    ...Makes no sense why Making Fun wouldn't have the foresight to see this.
    You mean Dream Primer.

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  • Stram26
    replied
    I think it shouldnt ever cost play time if playing TG. Makes no sense why Dream Primer wouldn't have the foresight to see this.
    Last edited by Stram26; 11-28-2019, 02:47 AM.

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  • donoharmyo
    replied
    That's what I meant by "it makes sense in a way". However, TG time is more similar to time spent crafting and cooking skills than actual "map" time. TG is basically a simulation (no actual damage, no EXP/gold/gems/drops, no effect on anything), so I don't consider it part of the "map".
    I kicked off this thread to understand different perspectives, and yours is certainly one that makes sense Christian Lamine

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  • Christian Lamine
    replied
    Playing time in each ANB is considered "map time", so each and every map consumes the time you have at hand to play. It's supposed to work this way, in fact, it is part of the challenge: to get as high as you are able to within a limited amount of time. It's up to you how you spent your map time...
    Last edited by Christian Lamine; 11-16-2019, 04:46 PM. Reason: Typo

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  • donoharmyo
    started a topic ANB: Training grounds (TG) costs time?

    ANB: Training grounds (TG) costs time?

    Just realized that time spent in TG counts towards in-game time for ANB. It makes sense in a way but given that it earns nothing, should it?
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