Every other quest makes sense: "Kill X enemies", or "Kill X elites", or "Go to XYZ area and do A, B and then C".
And then you have the 50 Merloks quest, where you have a very rare mob type which only spawns somewhat consistently in 1 map and that's not enough for even 1/3 of the numbers that you need to complete the quest.
You either have to do 20 different locations and hope that a map gives you 2 or 3 (most have 0), or you have to do Marcus' village again and again and again and hopefully you won't spawn on the bridge with the 8 Merloks and you will "only" need to abandon and restart the map 3 times to complete it.
What a well thought and engaging quest...
Suggestion: either remove it, or make it so that it will not require more than a single run of Marcus' village, just like every other quest.
And then you have the 50 Merloks quest, where you have a very rare mob type which only spawns somewhat consistently in 1 map and that's not enough for even 1/3 of the numbers that you need to complete the quest.
You either have to do 20 different locations and hope that a map gives you 2 or 3 (most have 0), or you have to do Marcus' village again and again and again and hopefully you won't spawn on the bridge with the 8 Merloks and you will "only" need to abandon and restart the map 3 times to complete it.
What a well thought and engaging quest...
Suggestion: either remove it, or make it so that it will not require more than a single run of Marcus' village, just like every other quest.
Comment