What I really liked about Eternium was the low pay2win impact compared to other games. With the daily gem pack you could support game at low costs and still achieve a lot just by playing. In addition the season pass for a reasonable price filled up ressources well.
The changes to very frequent ANB are a game changer though, as gems get sucked up fast, participating in every ANB and trying to achieve a good ranking. Money makes a difference there, as you definitely need (more than 1) legendary crafting crates and quite some gems for companions, sockets and such to reach top level.
Now with new item slots, enchantings and such, money will make even more difference. As you'll need / can buy more crafting mats, sockets ...
The much I like the game developing, I'm sad where the trend is going.
The changes to very frequent ANB are a game changer though, as gems get sucked up fast, participating in every ANB and trying to achieve a good ranking. Money makes a difference there, as you definitely need (more than 1) legendary crafting crates and quite some gems for companions, sockets and such to reach top level.
Now with new item slots, enchantings and such, money will make even more difference. As you'll need / can buy more crafting mats, sockets ...
The much I like the game developing, I'm sad where the trend is going.
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