I used a two-tailed test for the null hypothesis that there is no difference between classes because I did not make a claim that one class would come out higher than another BEFORE seeing the data [making a more specific hypothesis AFTER seeing the data would be considered unscientific and my goal is to objectively analyze the data].
I am not sure where you got the numbers for your Z-test.
If you combine BH and Mages you have 155 out of 6198 = .0250, and for Warriors you have 100 out of 3184 = .0314.
Keep in mind that this is assuming the worst possible case for warriors, that is only 100 got to TL 130. One player who reached it told me he was ranked 169.
The hypothesis that Warrior has an advantage over other classes is again not supported by this "post hoc" analysis.
Your three column test did come out significant, but
Like the Z-test of the same hypothesis, the Chi Square also supports this claim:
In summary, the results suggest that, all other things being equal (ceteris paribus), Warriors did appear to have had an advantage over Mages in achieving the Trial 130 milestone in this event.
However, all other things are rarely equal, and we still do not know if there were significant differences between Warriors and Mages on CL points or damage/toughness stats.
It could simply be that the Warriors in this event who passed the TL130 milestone had more CL points or damage/toughness than those Mages who tried but failed to reach that same milestone.
My own thinking is that the major difference between the classes is that Warriors have higher maximum Armor stats than Mages, who have the lowest maximum armor of all.
Instead of arguing for lowering the milestone for Mages in ANBs, it makes more sense to push for more balancing of maximum armor stats across the three classes or for adding some other gear buff that would make up the difference.
About the adjustment of milestones to class: After further thinking and discussions, I no longer advocate this. Same for all is simple, doesn't need to be adjusted as players discover new strategies using more and more unlocked glory recipes, and also if there is an adjustment it should be done across all milestone rewards, at least the high end ones. Plus, each class have it's pros and cons, this is just another factor that players must take into account when choosing a class, and surely not the most important one. (Which is, have fun!)
Anyway, I thank you for this conversation, and the link, I learned a lot about these statistical tests. Have fun in the sixth ANB!
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