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Balance on ANB rewards

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  • LodWig
    commented on 's reply
    Yes, we are talking about the milestone rewards, specifically the 20 Glory for reaching TL 130. Sure, any class can reach this, but it's easier for warriors and harder for mages as shown by the data. This is the point, not that a reward should be easy, but that the difficulty should be scaled to the ability of the class. If the imbalance is kept, everyone will play warrior. (Until, of course, less than 100 hunters or mages remains...)

  • Tin Man
    commented on 's reply
    The rewards are already given by class unless you are referring to the milestone rewards. All classes have shown that they can clear TL 130. Being able to clear TL 130 is not supposed to be a given for everyone.

  • LodWig
    commented on 's reply
    Totally agree. Here is the last data I have:

    TL for #100 is:
    - hunter, 129
    - mage, 120
    - warrior, 136

    Number of players reaching TL 130:
    - hunter, 99
    - mage, 56
    - warrior, ??

    Player base:
    - hunter, 4154
    - mage, 2764
    - warrior, 3184

  • strngtn
    replied
    No the event ends. There are 4k Warriors, 3K Mages and 3K BHs. The number of warriors reaching TL130 is much larger than Mage and BH.
    If we cannot do a balance for all classes, we should try to avoid this kind of unbalanced rewards at beginning.
    We had already splits the leader board by classes, we need also to setup rewards according to class.

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  • Shade Glow
    commented on 's reply
    Besides, it's a much needed incentive to spend a little money in order to reach TL 130. Without spending, there wouldn't be any updates.

  • bojck
    replied
    imo the extra glory reward for completing 130 is a great idea! It gives experienced players one more reason to push higher trials. Before a lot of players lost their motivation to push as soon as they got the second CT at t100, which wasn't hard when you know the game well. That extra 20 glory doesn't give a long-term advantage to top players, so I don't see a reason to change the rewards. Right now they are all achievable, but challenging for all classes

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  • Arawn
    replied
    For years warrior got the short end of the stick and mage dominated by leaps and bounds, to the extent that orion_134's trademark phrase was "Warrior sucks". The devs were constantly bombarded with requests to balance the classes so that warrior had a fighting chance. Seeing the pendulum move in the opposite direction now makes me wonder if it's actually possible to perfectly balance all three classes? I'm trying BH pretty much for the first time ever and finding it much more difficult than warrior, but I guess it just is what it is

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  • 100licad
    replied
    Can devs consider increasing number of exp booster granted as rewards in ANB (especially Bronze and Silver). There are currently 6 boosters given as a reward, it used to be more. 6 boosters in bronze is only 25% of total time and 33% of silver time. Is it possible to bring up at least to 50%? I remember I could do Silver buying one or two boosters (and using free ones) which is not possible anymore.

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  • Guest
    Guest commented on Guest's reply
    Warrior is a type I want to go back to. Once I have a full 77 celestial set up then I am looking forward to this new power bestowed on Warriors.

  • strngtn
    commented on Guest's reply
    We can check the "average of fastest five TL100 time" for the TL and get a clear mind how faster players can get XP and gears. Currently it seems Warriors is the fastest.

  • Ozymandius
    commented on 's reply
    Firefrye Excellent point about the 6pc Fury "bonus"; its definitely underwhelming. I really enjoy playing a 4:2 Fury:Warlord set though.

  • Guest
    Guest replied
    So I am not sure if it is that more people are playing warrior this time trying out the new set gear, however it is about time warroir was / is able to reach the same heights as Mage and BH. Hitting TL130 with BH for an average player like me was OK in Gold. So it means it will be easy in Bronze and Silver.

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  • Firefrye
    replied
    Three of the top 30 spots on the ANB mage board are currently Stormcaller's (one is #5). They're at 13b damage, while the top slots are all Regalia builds between at 22, 22, 43, and 35b (4th-1st). The new set is good, but even with two 77 CT weapons they're still half to a third the damage.
    Only two of the top 30 spots are Stormcaller's on the season mage board. (similar damage discrepancy there too)

    Most of the top warrior builds use 2/4 pieces of the new Fury set with 2/4 pieces of Warlord's (more annoying to check all their gear to see exact numbers). I find it interesting that the 6 piece set bonus for Fury is what it is. An extra use of charge/leap with no additional cooldown reduction just doesn't fit as a final bonus. Either it should be the 2pc or it should have cdr included (like Regalia does for fire/ice spells).

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  • Ozymandius
    replied
    Ditto, it is too soon to make any conclusions about the leaderboard. Many players wait to push until the last hour or so of the event, so they have more time to cook their abilities.

    For me the most interesting thing on the BH leaderboard is that only one of the top players actually bought enough recipes to play a full Demolitionist set. In spite of all the concerns over players being able to buy enough Glory in War Supplies to craft a full set of the new gear, very few BH players actually did. Are there any of the new sets showing up on Mage or Warrior leaderboards?

    Update: It turns out that it is a 4 Demo:2 Havoc gear split, but it looks like he is about to drop out of the top 10 BHs. I didn't see any other "new" sets even close.
    Last edited by Ozymandius; 08-09-2020, 02:34 PM.

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  • .sad.soul.
    replied
    Originally posted by strngtn View Post
    Here are the numbers of Warrior/Mage/Hunter who complete TL130 from today's ANB leader board:
    W: 41
    M: 7
    H: 9
    The new sets make Warrior much easier to complete TL130. The many of them can get the 35 glories reward.

    Messages from the forum said we will get a balance fix before GOLD#5, but actually nothing appear in version 1.5.12/13.

    Can we make a better rewards plan like (average_level_of_top_25 - 10/20) for the 20/15 glory reward?
    Turgeon is right, but excellent observation so far. Something to watch for sure.

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