Hi there,
I'm a new player (3 weeks, Warrior nearly CL300) and I'm enjoying the game.
As fun as this game can be, I have to admit it is very redundant as soon as story mode is achieved.
Here is my suggestion: the randomized maze.
The generated map would be random, but:
- it would have to be a labyrinth
- playground could be random (as in trials)
- time should be capped to clear the map
- 1 key could be used to enter the maze
There could be random targets:
- kill all enemies
- find the flag and bring it somewhere
- collect all items
- etc.
And a legendary item could be the prize in case of winning.
I assume as soon as the generator is developed, devs will have nothing more to do.
"Replayability" would be kind of assured by randomization.
It's just feed for thought, thanks for this great game
I'm a new player (3 weeks, Warrior nearly CL300) and I'm enjoying the game.
As fun as this game can be, I have to admit it is very redundant as soon as story mode is achieved.
Here is my suggestion: the randomized maze.
The generated map would be random, but:
- it would have to be a labyrinth
- playground could be random (as in trials)
- time should be capped to clear the map
- 1 key could be used to enter the maze
There could be random targets:
- kill all enemies
- find the flag and bring it somewhere
- collect all items
- etc.
And a legendary item could be the prize in case of winning.
I assume as soon as the generator is developed, devs will have nothing more to do.
"Replayability" would be kind of assured by randomization.
It's just feed for thought, thanks for this great game