Eternium
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PC version should render its own pointer

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    PC version should render its own pointer

    In the PC version, the game relies on the native pointer for aiming. The tiny white arrow can be impossible to find on the screen. This is particularly bad with streaming options like Steam Remote Play, as you don't even have the option to change the size. But even if you could, changing the setting at the OS level is not ideal. Typically, games with a pointer hide the native pointer and render their own. It looks better/lore friendly and gives the ability to provide a consistent experience. It also implicitly deals with any input lag, as you know for certain that the spot where the game rendered it is where it will register a click.


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