We only need 110 Glory, but they keep coming with every event. Why not alternate Glory and Gems? The odd milestone rewards would be Glory, the even would be Gems. In this scheme 100% of the rewards would be useful for new players. But as you progress thru the event a smaller percentage would be useful to the more advanced players.
2 rewards would mean 100% useful for new players, but only 50% for more advanced players
3 rewards would still be 100% for new players, but only 33.3% for advanced
4 rewards would still be 100%, but 50% for advanced
5 rewards would still be 100%, but only 40% for advanced
Etc.
2 rewards would mean 100% useful for new players, but only 50% for more advanced players
3 rewards would still be 100% for new players, but only 33.3% for advanced
4 rewards would still be 100%, but 50% for advanced
5 rewards would still be 100%, but only 40% for advanced
Etc.
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