And no, I'm not writing about the "jiggly business" in Watcher of the Realms.
After a certain advancement, a small but useful quality of life perk would be to lift the restrictions on treasure chests NOT opening when "in combat." Many times we're not (actually, but the game thinks so), and we end up doing that aggravating dance.
Maybe at 2000? 2200? Higher?
Just a thought.
Ezma
After a certain advancement, a small but useful quality of life perk would be to lift the restrictions on treasure chests NOT opening when "in combat." Many times we're not (actually, but the game thinks so), and we end up doing that aggravating dance.
Maybe at 2000? 2200? Higher?
Just a thought.
Ezma