Reading the update notes got me thinking. Since SW got a lot better with pulling, damage and 5% life, whirlwind is not used as much overall when reading through this forum.
So maybe an option for a new build could be more towards damage than toughness for warrior to compensate the buff for SW and be able to use WW again. Let's say WW triggers LoH for every actual hit on a monster, then the build could focus on ability and damage instead of pure toughness. It won't help for a one hit kill though.. This is just an idea but I'm curious to know what you think.
So maybe an option for a new build could be more towards damage than toughness for warrior to compensate the buff for SW and be able to use WW again. Let's say WW triggers LoH for every actual hit on a monster, then the build could focus on ability and damage instead of pure toughness. It won't help for a one hit kill though.. This is just an idea but I'm curious to know what you think.