Forgot to add, I would like to see a properly maximizing shield warrior actually need different attributes on the eq and such so that it is truly more than just a dual wielder who is using a shield at a moment. To do that you need to deemphasize attack speed in a shield warrior. Attack speed is dual wielder's calling card. Shield warrior needs to focus on hitting hard, blocking attacks, throw out more deadly throws( either from shorter cooldown from blocking as I suggested or have defender's 6 piece bonus being a triggered on block deadly throw. Or both! That would be my wet dream). Making blocking as advantageous as attack speed for dual wield will naturally lead people to build shield specialists. That is proper diversity.
In that world, dual wield wins in damage, ties in durability (better LoH vs better armor of shield), and loses in skill output to a properly constructed shield warrior.
Then let the player's skills and imagination take hold.
In that world, dual wield wins in damage, ties in durability (better LoH vs better armor of shield), and loses in skill output to a properly constructed shield warrior.
Then let the player's skills and imagination take hold.
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