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Attack Speed and Champion Levels

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    #16
    Originally posted by CastDaddy View Post
    The Devs are going to be looking at the time it takes to implement a feature, and weighing that against how much impact it has on the player economy. I have a feeling that other features that benefit more than just the small percentage of advanced end-game players trump that list. If I'm the one prioritizing the backlog, these Attack Speed changes fall into the bucket of "bigger fish to fry".
    Your first sentence is key here. Changing CL point allocations / limits would probably be a very low-effort change, whilst changing e.g. the game attack animations would not be.

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