Seem to me those got enormous healing power, I got about 1.1mill dps use frost beam singularity and blizzard on those, fighting 3 of those took me 3 minutes to kill,it seem to me they are bit OP.
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Invigorating shielder.
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You will learn to just ignore them with the time. In trials 95+ they are just ridiculously OP. They heal half a bar hp per cast, which could easily amount for 35-40m Hp. I mean, wtf?Originally posted by Drulle View PostSeem to me those got enormous healing power, I got about 1.1mill dps use frost beam singularity and blizzard on those, fighting 3 of those took me 3 minutes to kill,it seem to me they are bit OP.
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^^^Originally posted by hades0505 View Post
You will learn to just ignore them with the time. In trials 95+ they are just ridiculously OP. They heal half a bar hp per cast, which could easily amount for 35-40m Hp. I mean, wtf?
Not worth the loss of valuable time in later trials.
oh and Devs, please rename to irritating shielder
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While they are depressing to face BEFORE you complete the Trial, I find them an interesting "sidequest challenge" for after I kill the boss. If you can obliterate 2 Inv Healers + 2 Protector / Defender Berserkers/Ragers (more HP, as best I can tell), you know you are ready to move on.
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That's why you use'em all up before they die. Maggie always seem like she drank five pitchers of brewed coffee and goes upfront feeling like reinhardt. so you cast her first thing in the morning then NUKEOriginally posted by Drulle View PostYes that sounds like a plan, to bad those minoins never seem to be alive when you need them tho
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Only problem is not the OP mob healers but the frost beam witch is at high level trials mages main skill and you have no control over it at all it shoots in some random direction, to finish a trial you need to do multiply tries just till this very bad skill hits right. This should be fixed asp. Some of us just dont go play another type of character becous his skilks are broken.
To devs, untill you can fix this horrible skill make some of our other skills powerful,frostbolt fireball what ever.
Try have fun playing gamws
Last edited by Drulle; 11-23-2017, 09:36 PM.
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So.. We ignore them? Damn lolOriginally posted by hades0505 View Post
You will learn to just ignore them with the time. In trials 95+ they are just ridiculously OP. They heal half a bar hp per cast, which could easily amount for 35-40m Hp. I mean, wtf?YOLOOriginally posted by CountBelzebul;n96592when i start playing eternium last year...my warrior had 3 maggie as companion...when i heard maggie being nerfed...i got frustrated...then i just delete my warrior...
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Yeah I completed 100th a few hours ago and I killed like 5 of these unkillable biachesOriginally posted by hades0505 View Post
Until they get nerfed, yes. In trials 95+ they are pretty annoying.YOLOOriginally posted by CountBelzebul;n96592when i start playing eternium last year...my warrior had 3 maggie as companion...when i heard maggie being nerfed...i got frustrated...then i just delete my warrior...
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