Originally posted by Coldet
View Post
Announcement
Collapse
No announcement yet.
Gear trade system
Collapse
X
-
- Likes 1
-
Originally posted by Coldet View Post
There are Tons of games that have done this and survived even thrived. Nothing would stop you from playing your old gear in the old world. Well nothing other than your own eagerness to progress in the new World.
In order to have a Ladder system in Eternium, devs would need to set a CL cap + making jewelry crafting way faster, both changes which I don't ever see happening.
- Likes 1
Leave a comment:
-
Originally posted by hades0505 View Post
So basically start all over? Like jewelry crafting and cl farming all over again? Nice joke.
Leave a comment:
-
Originally posted by Coldet View PostIt's actually not a difficult problem really. The easy solution is to create a separate NEW World economy where everyone starts fresh.
Players will not loose their old characters. They just will not be able to play them in the New World.
EDIT: The one "Major Advantage" the vererans will have over the new players is their "Experience". If that's not enough ........... *facepalm*.
- Likes 1
Leave a comment:
-
It's actually not a difficult problem really. The easy solution is to create a separate NEW World economy where everyone starts fresh.
Players will not loose their old characters. They just will not be able to play them in the New World.
EDIT: The one "Major Advantage" the vererans will have over the new players is their "Experience". If that's not enough ........... *facepalm*.Last edited by Coldet; 12-27-2017, 04:05 AM.
Leave a comment:
-
Originally posted by Recon View PostGlad you guys chimed in, and explained how bad an idea a gear trade system would be. Gosh what was I thinking?
Good to know that there are experts out there that can set these things strait. Thanks guy's...
The way gear works on eternium, it is a pretty simple ABC of the sets you need for which class, and the market would be either dead or exploited faster than put into practice.
- Likes 1
Leave a comment:
-
Glad you guys chimed in, and explained how bad an idea a gear trade system would be. Gosh what was I thinking?
Good to know that there are experts out there that can set these things strait. Thanks guy's...
Leave a comment:
-
Rytrik nailed it. Equal gear for gear is a silly idea and totally defeats the purpose of having a trade economy.
- Likes 1
Leave a comment:
-
Originally posted by Recon View PostIn response to Coda.
Kind of missed my point. To be beneficial the system would have Guide lines and Limits.!
Gear for Gear Trades, of equal lvl value, but with different sub stats.
We are just "entertaining" this idea lol. It's up to the Devs to decide what they want to do with there platform of course.
this is the whole basis behind currency. If the work that I do does not directly translate into something tradable for the goods that you have, we have a middle ground called currency. It's an agreed-upon system of representation of value. And this currency allows for me to purchase something from you or you to purchase something from me without there having to be a trade of goods for Goods or labor. The currency is the middle function. And in this game the most important currencies are either Gems or gemstones. Not gear for gear.
- Likes 1
Leave a comment:
-
In response to Coda.
Kind of missed my point. To be beneficial the system would have Guide lines and Limits.!
Gear for Gear Trades, of equal lvl value, but with different sub stats.
We are just "entertaining" this idea lol. It's up to the Devs to decide what they want to do with there platform of course.
Leave a comment:
-
I don't want a trading system.
If there was one, there are only extremely limited trades that I might entertain -- such as you have an extra high-end I.Mantle and I have a near-perfect Deidre's Resolve I don't need. Barring that, I would need to get paid a whole bunch of Brilliants or Gems (IAP) for the gear I worked hard to collect from TL100. Then someone could just buy the Gemstones or Gems -- or hack them -- and pay the price.
Please don't do this.
- Likes 2
Leave a comment:
-
It is possible to program a Trade system that works. Other games have done it. As long as there are paramaters around gear that is for trade. For example- only gear that is within a certain lvl bracket can then be traded with another gear piece that is within the same lvl bracket.
The idea is mainly to aquire certain stats that you may be looking for. As well you may have a piece that does not suit your char. but works well for someone else.
It would also allow more interaction between users, Wich in turn could provide more over all interest in game ; )
Leave a comment:
-
Originally posted by giecomo View Postif I'm not wrong the timer does progress even when you're offline
- Likes 1
Leave a comment:
Leave a comment: