Originally posted by orion_134
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Followers... Make them Immune to death
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Originally posted by orion_134 View PostEileen is the worst for AI, you need to plan and time your attacks accordingly to get the Vortex out of her before she dies.
As for passing T39 and keeping them alive...I'm with Frisco. My T103 mage can keep her archers alive mostly through Elban and TBD. My T98 warrior can keep hers alive through Elban and TBD, and I don't play my T97 Bounty Hunter enough, but the same applies. If you try to keep them alive, you can get some DPS out of them before they are killed by the boss.
If you make them invincible...make the minions cost more. If their cost is still only 500 gems each, it's basically just pay 500 gems for a stat boost without learning how to maneuver and position to gain the most benefit from your minions. How about ~$2M gold each, it forces gameplay. With gameplay comes ad boxes which boosts revenue. From a business standpoint it makes sense. Otherwise, keep them mortal and let the hero earn their benefits. Maybe that's the infantryman coming out in me...
For reference, at my level, my 3rd archer is worth +88k DPS and +.45% attack speed. That seems like an easy buy for only 500 gems....
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Eileen is the worst for AI, you need to plan and time your attacks accordingly to get the Vortex out of her before she dies.
As for passing T39 and keeping them alive...I'm with Frisco. My T103 mage can keep her archers alive mostly through Elban and TBD. My T98 warrior can keep hers alive through Elban and TBD, and I don't play my T97 Bounty Hunter enough, but the same applies. If you try to keep them alive, you can get some DPS out of them before they are killed by the boss.
If you make them invincible...make the minions cost more. If their cost is still only 500 gems each, it's basically just pay 500 gems for a stat boost without learning how to maneuver and position to gain the most benefit from your minions. How about ~$2M gold each, it forces gameplay. With gameplay comes ad boxes which boosts revenue. From a business standpoint it makes sense. Otherwise, keep them mortal and let the hero earn their benefits. Maybe that's the infantryman coming out in me...
For reference, at my level, my 3rd archer is worth +88k DPS and +.45% attack speed. That seems like an easy buy for only 500 gems....Last edited by orion_134; 01-02-2018, 06:57 PM.
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Originally posted by strut v 900 View Post
It's not the boss, it's the clearing before the boss, I dont care if the followers die during boss, they are useless for damage anyways. its the utility they would provide for trial trash clearing
The archers also seem to have a smarter AI that Eileen. She's the only one that gives raw utility during trash clearing with Vortex.
I would love if she didn't think that she's a tank..
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Originally posted by Frisco View Post
I'm at trial 101. Relax, I'm not saying that it's 100% possible but there is a way to try and put the boss between you and your minions and to kite him away from them. For example, when you fight Morgoth, don't let him charge into your minions. I know that eventually they will get hit by something, but at least you can try .
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Originally posted by strut v 900 View Post
give me a break LOOOOOL, have you made it past trial 30???? theres no way,m because they die instantly anything over that level. I'm on trial level 97 and she dies one shot instantly every single time to regular mobs.
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Originally posted by Frisco View PostAt the same time, it kinda is part of your "skill level" to avoid them being hit. With Elban and Morgoth it kinda is possible .
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At the same time, it kinda is part of your "skill level" to avoid them being hit. With Elban and Morgoth it kinda is possible .
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Alternatively increase the effect and reduce the cool down of the Apples.
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Originally posted by BAgate View PostI'd prefer a massive buff to making them invincible. Right now they are essentially just an aura. Considering the lore (i.e story mode) has the line 'now this quest might have a chance' or some such when you find Marcus, it would be nice if you actually noticed the minions and they actually provided some help.
Thus I completely agree with you.
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Agreed. Kinda bummed out that Endars are the only somewhat useful minions at this point.
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