Just started playing BH. Wow, just WOW. Kudos for a fun class. My intuitive feel about this class leads me to want to make the following suggestions regarding the BH sets.
Currently Full Assault set dominates the LB. I can really see why. It is a really well designed set that reinforce the strengths of a certain playstyle.
Assault 2: +5 scatter projectiles (71.5% increase in DPS potential)
Assault 4: Movement speed bonus when attacking (SPEED KILLS and you always want MORE SPEED)
Assault 6: RF CD halved (OH MY GOD, giggles like a teenage girl meeting the dream crush)
RF uses normal attacks which means you spit out more assault 2 enhanced scatter shot attacks. Woot!
In this game, there are two areas of consideration for DPS. Single Target (bossing) and Mob damage (everything else). This set excels in both. Currently this set allows the highest DPS potential for BOTH situations. No brainer especially for PC users. Quick explanation, RF fires 8 normal attacks in quick succession. Since normal attacks trigger alacrity, the CDR monster, this means Full Assault BH can trigger the MOST alacrity of any build out there; thus, allowing them to spam more specials than anyone else. Based on my current playing experience, I can almost fire off RF every 3 secs. Which also means that BH has a near permanent 200% CD boost as well from RF (3sec 200%CD from RF). RF also adds 350% damage to normal attack. From TG testing of the poison ammo mechanics, it seems like 350% damage is added to EACH PROJECTILE. Thus a huge boost to scatter shot normal attack when the set 2 bonus of 5 more projectiles simply multiplies that further. Bravo.
Unfortunately that leaves the Stalker and Haovc set in the dust, especially the Haovc set.
My suggestions below will bring those sets closer to the glory that is Assault. More importantly, I believe sets should serve individual purposes. Ie one set should be stronger in one area, while another exhibits strength in a different area.
Stalker Set (THE BOSS KILLER)
Stalker 2: Lethal Shot has 25% more chance to Crit (just additive to inherent CD %)
Stalker 4: 200% CD
Stalker 6: 20% chance to Snipe (current proc, but perhaps slightly higher than rank 1)
This makes lethal shot the normal attack of choice for Stalker user. The motto here is hit HARD. Set 4 bonus further enhance that by increasing the CD. 200% CD might seem excessive at first, but as noted above, the assault set current RF CD bonus effectively means the assault users enjoys a near permanent 200% CD bonus. Set 4 bonus will also help the set 6 proc. Since this set is meant to be the best at bossing, the old bonus pierce chance bonus is discard as it doesn't add anything when bossing. 200% CD, now that's juicy.
Havoc Set (for when you absolutely, positively need to kill every single last one of those Mf'ers in the room / Mob damage king)
Havoc Set 2: Explosive Shot always explode on impact
Havoc Set 4: Explosive Shot and Heatseeker missiles have 50% larger blast radius
Havoc Set 6: 20% chance to proc rank 5 Heatseeker (seems like heatseeker is weaker than snipe, so higher rank proc is warranted), attack can occur no more often than once per 25 attacks (more proc of this to simulate the battle field effect of MRLS, Multiple Rocket Launch System. Check some youtube video of this bad boy).
By having a bigger explosion radius as well as 100% for explosion when using explosive shot, this makes the ES the normal attack of choice for this set. When pierce kicks in, more fiery hell will be experienced by those unfortunately enough to oppose the Havoc user. Of course this set loses out to both Assault and Stalker when bossing. But the massive and frequent AOE damage doled out by this set user will put a smile to anyone who loves carnage and blood splatter.
Lastly the goal is for Assault set to be 2nd best at bossing and 2nd best at Mob damage. Stalker Set to be the best at bossing and 3rd best at Mob damage. Haovc set to be, I don't think I need to spell it out here.
Comments?
Currently Full Assault set dominates the LB. I can really see why. It is a really well designed set that reinforce the strengths of a certain playstyle.
Assault 2: +5 scatter projectiles (71.5% increase in DPS potential)
Assault 4: Movement speed bonus when attacking (SPEED KILLS and you always want MORE SPEED)
Assault 6: RF CD halved (OH MY GOD, giggles like a teenage girl meeting the dream crush)
RF uses normal attacks which means you spit out more assault 2 enhanced scatter shot attacks. Woot!
In this game, there are two areas of consideration for DPS. Single Target (bossing) and Mob damage (everything else). This set excels in both. Currently this set allows the highest DPS potential for BOTH situations. No brainer especially for PC users. Quick explanation, RF fires 8 normal attacks in quick succession. Since normal attacks trigger alacrity, the CDR monster, this means Full Assault BH can trigger the MOST alacrity of any build out there; thus, allowing them to spam more specials than anyone else. Based on my current playing experience, I can almost fire off RF every 3 secs. Which also means that BH has a near permanent 200% CD boost as well from RF (3sec 200%CD from RF). RF also adds 350% damage to normal attack. From TG testing of the poison ammo mechanics, it seems like 350% damage is added to EACH PROJECTILE. Thus a huge boost to scatter shot normal attack when the set 2 bonus of 5 more projectiles simply multiplies that further. Bravo.
Unfortunately that leaves the Stalker and Haovc set in the dust, especially the Haovc set.
My suggestions below will bring those sets closer to the glory that is Assault. More importantly, I believe sets should serve individual purposes. Ie one set should be stronger in one area, while another exhibits strength in a different area.
Stalker Set (THE BOSS KILLER)
Stalker 2: Lethal Shot has 25% more chance to Crit (just additive to inherent CD %)
Stalker 4: 200% CD
Stalker 6: 20% chance to Snipe (current proc, but perhaps slightly higher than rank 1)
This makes lethal shot the normal attack of choice for Stalker user. The motto here is hit HARD. Set 4 bonus further enhance that by increasing the CD. 200% CD might seem excessive at first, but as noted above, the assault set current RF CD bonus effectively means the assault users enjoys a near permanent 200% CD bonus. Set 4 bonus will also help the set 6 proc. Since this set is meant to be the best at bossing, the old bonus pierce chance bonus is discard as it doesn't add anything when bossing. 200% CD, now that's juicy.
Havoc Set (for when you absolutely, positively need to kill every single last one of those Mf'ers in the room / Mob damage king)
Havoc Set 2: Explosive Shot always explode on impact
Havoc Set 4: Explosive Shot and Heatseeker missiles have 50% larger blast radius
Havoc Set 6: 20% chance to proc rank 5 Heatseeker (seems like heatseeker is weaker than snipe, so higher rank proc is warranted), attack can occur no more often than once per 25 attacks (more proc of this to simulate the battle field effect of MRLS, Multiple Rocket Launch System. Check some youtube video of this bad boy).
By having a bigger explosion radius as well as 100% for explosion when using explosive shot, this makes the ES the normal attack of choice for this set. When pierce kicks in, more fiery hell will be experienced by those unfortunately enough to oppose the Havoc user. Of course this set loses out to both Assault and Stalker when bossing. But the massive and frequent AOE damage doled out by this set user will put a smile to anyone who loves carnage and blood splatter.
Lastly the goal is for Assault set to be 2nd best at bossing and 2nd best at Mob damage. Stalker Set to be the best at bossing and 3rd best at Mob damage. Haovc set to be, I don't think I need to spell it out here.
Comments?
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