Is there something fishy going on with Mag Trap (or other skills) and (whatever) Fire Damage multipliers? Like maybe something isn't being treated as additive but is rather (after the fact) multiplying a number that has already been increased by other addition?
Like: (10%) + (10%) + (10%) + (10%) + (10%) = +50%
Whereas: (10%) X +(10%) X +(10%) X +(10%) X +(10%) = A significantly larger number.
Add: Anyway, Magnetic Trap's base damage reasonator should be half Fire and half Nature. Also, I'm Captain Popular.
Like: (10%) + (10%) + (10%) + (10%) + (10%) = +50%
Whereas: (10%) X +(10%) X +(10%) X +(10%) X +(10%) = A significantly larger number.
Add: Anyway, Magnetic Trap's base damage reasonator should be half Fire and half Nature. Also, I'm Captain Popular.