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Arcanist: I'm thinking of making a short beginners' guide... In brief, for new players that like the build I have a few tips and sample builds:
1. Crit damage experience farming
*If you have the recipe for a firelily, just craft a legendary one and skip to point 2. Come back to a crit build only when above trial 130 and you know really well what you are doing : )
Gear:
6 Arcanist pieces
Forbidden Knowledge weapon set
Integralas mantel
Versatile belt (nice to have so it applies the Arc lightning buffs automatically, but any other works too)
Talisman of Storms/Power - aim for legendary
Brooch of the Stormcaller (any quality)/Vial of wind spirit - aim for legendary
Stats:
1200-1500 haste
1200-1500 ability rating
max xp
crit rating - 2000+
power - add when you have free stats
crit damage - max
movement speed - max
arcane damage - max
vitality - enough to not die too much
no other defensive stats for now
important enchantments:
slayer on head and main weapon
Attacks:
Arcane bolts (main single target damage)
Arc lightning (enemies take up to 25% more damage (lvl 7); +25% attack speed (lvl 10))
Skills:
time warp
blink
singularity
Passives - 3 of:
fleet footed
power infusion
celerity
glass cannon
endurance
2. Firelily experience farming
Gear:
6 Arcanist pieces
Forbidden Knowledge weapon set
Integralas mantel
Versatile belt (nice to have so it applies the Arc lightning buffs automatically, but any other works too)
Firelily - legendary
Talisman of Power - aim for legendary
important enchantments:
slayer on head and main weapon
Stats:
1200-1500 haste
1200-1500 ability rating
max xp
movement speed - max
arcane damage - max
power - max
vitality - enough to not die too much
no other defensive stats for now
Attacks:
Arcane bolts (main single target damage)
Arc lightning (enemies take up to 25% more damage (lvl 7); +25% attack speed (lvl 10))
Skills:
time warp
blink
singularity
Passives - 3 of:
fleet footed
power infusion
celerity
glass cannon
endurance
Gameplay:
Main area damage comes from Eridanus' Cosmic Ripple effect (it fires automatically when a skill cooldown is complete).
Main single-target damage is from Arcane bolts (also Brooch of the Stormcaller and some from Cosmic Ripple).
Cast time warp, blink and singularity until you have 6 Shards of Fronze Time. When you cast one of these 3 then, you get a 7th Shard and deal 4x damage the next 6 seconds. This is when the magic happens! Make sure you are close to your enemies when you get the 7th Shard. Cosmic Ripple will deal massive damage. Then shoot arcane bolts at the survivors.
More coming later...
Here is a sample xp farming video from Kinnu:
Critical push build for higher trials (experimental):
This here is an experiment for pushing higher trials with the set, not a tutorial. I am sure it can do trial 142+ in ANB, perhaps with some work could reach 146+?
I'm experimenting with Arcanist the last few days, and it's been fun! This here is a relatively quick and easy trial 142 without any celestials, which means that some trials higher can be reached in ANB. For me the key part of the build is synchronizing Talisman of Storms with Shards of Frozen Time, along with Time warp and Paradox, to get all possible buffs at once. Main damage dealers are arcance: Eridanus' Cosmic Ripple and Arcane bolts. Vial of Wind Spirit also does some damage in mob phase. The defensive part of the build is really interesting - while SoFT is not up your hero is extremely squishy. With SoFT you have decent defense, but it is no sufficient to face-tank everything. You have to use vortex, stun, paradox and Forbidden Knowledge's protective bubble to survive. Enjoy!Last edited by bojck; 05-08-2023, 02:23 PM.Mage: Anba
Bounty Hunter: Gemma
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