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ITZ nerf: my thoughts and what warrior needs moving forward
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This isn't speculation, it's a fact. No player would ever consider removing the item level. Red is currently playing World of Warcraft
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I strongly believe that none of the developers play the game, not seriously. It's more of a QC than alpha run. Also agree with everything Nhat said above. Not that there weren't fkups earlier but the magnitude seems to be greatly increased.
Where is Red (Developer) btw, haven't seen him in a while.
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There are multiple issues when it comes to "development time":
1. Current priority of tasks
2. Actual "man hours" to do these tasks
3. Peer review of changes done
4. Testing...
It looks like inventory have been/still is very low on the priorities list, so no one is actually looking into that. Based on what I've seen so far, the expansion of the team in the last year or so have introduced additional requirement for peer review/checks that haven't necessarily been taken up by the core/lead devs - we've repeatedly seen seemingly unrelated things being changed as part of the updates... I personally felt that the core 3/4 devs did a much better job, although obviously slower, at updating the game previously. Maybe one of the new dev should be delegated to do alpha tests for new releases instead - the "NPC teleporting" bug should have been picked up before that version made it "out" of the development cycle...
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Yes, I started playing a little over a year ago and it was fantastic. Every change since has been painful. People say it’s just a game, move on if you don’t like it, but I put hundreds of hours and over a hundred dollars in this. Not only that it’s just heartbreaking.
my point is it’s months before they’ve given us space (not here yet) and Travis said it wasn’t easy to do with a small dev team. Rolling back is the only quick fix and that would mean giving up bracers and such, nobody would like that. Any other change would take a very long time.
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I dont think it would be a huge project. They have been to occupied fixing all the bugs for PvBot "arena". I mean they changed the rows and columns in our materials page, it shouldn't be hard to change it in the stash.
They had things right before, how hard would it be to go back to old times. The game was a lot more fun then. This update made things worse for all classes. Warrior was just 5x worse than the other classes.
Change alacrity and ar back to how it once was.
I dont care that they nerfed itz. The changes just made cooldowns take way too long for warrior, which is why auto attacking is the new meta.
Change trial scaling back to how it was. Cant believe I can get 1 shot on tl 140 with 28k armor (95% damage reduction) and 350k health. I cant get much tankier than that.Last edited by Romme; 01-05-2021, 11:12 PM.
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Romme , I guess I’ll have to ask you directly: how long do you think your changes would take take the devs considering that they think adding rows and columns in the stash to be a huge project?
Man, I have so much respect for you and others that are always posting in the suggestions area. But how realistic is the change possible?
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Here are some highlights of gameplay from past seasons
Season 1 https://youtu.be/vcbaIbpV8xI
Season 2/3 https://youtu.be/rUigs25B4zw
Season 4 https://youtu.be/raui8WFaubw
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Bump! My warrior su-u-uuuuucks now... i spend all of my time watching the cooldowns on the left of the screen and drawing mindlessly without ever actually looking at the game play.
I went for the old itz build just to have a reference (i never had beta) to the changes - and because i got so used to the build. I am used to clearing up to level 120 fairly easily, even at low champion levels and/or pre-gear enchanting... cant get passed 110 for now.
Something is also terribly unbalanced with the mobs... i cant imagine why i should be dying SO often with just a nerf to itz and a "slight" increase to mob strength...
My warrior: "hello, mr. Elite summoner!"
New version: "you are dead."
My warrior: *resurrect*
New version: "hi! You're dead."
My warrior: "..."
New version: "uh,... ya dead!"
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Originally posted by Romme View PostNow that I have beta its slower than I originally thought it would be. The majority of the time you have nothing to do but sit there and get hit while your cooldowns slowly come back up. It really takes out a lot of the fun
I'm new, so I have no basis for comparison. Your comment about having to wait nailed my main problem with Warrior. Once I started Mage, battles became a lot more fun. Key abilities recharge much faster. I have a lot to learn here. Your posts give good information and perspective. The difficulties I'm having with Warrior might not be all down to newbie mistakes. Thanks.
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If the devs think that stash space is such a big task for a small team, how long do you think these changes would take? I’m not trying to be funny, I’m serious.
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I dont know what type of elite but sometime in trial 135. My shield warrior is insta killed dunno what type of elite it is but i need to skip them cause i just insta die everytime i attack them!
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