Originally posted by MarkHark
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1.3.46 Google Beta - Release Notes
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Originally posted by lmcelhiney View Post
I suspect that you are seeing the normal serving settings. Advertisers want to hit the most susceptible audiences at the best time. They are also willing to pay for a specific amount of "air" time. Imagine if there are 20 advertisers who all want to hit the same demographic at the same time. The serving group might then change the "cost" in order to control the demand.
I believe that this is separate from the imposed limiting which has started. (Only kicks in after your quota reaches 50?)
BTW: This limit of 50 must certainly reduce revenue as well. Imagine if the use of an exploit had caused 1000 more Ads per person per day to be served, with the ensuing "per Ad" revenue. Now that revenue is capped at 50 per user per day...
Some People were maybe using exploits.. So every other player gets a punishment because of that? I still don't understand this new update..Last edited by Outlaw; 04-19-2019, 07:29 AM.
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I have gotten maybe 10 ads the whole day so far, all of them early morning. Not a single ad after getting back from work; only a single mistery box with one gem inside, that's all I got from the last 10 story levels or so, apart from the occasional gem drop.
EDIT: I started getting some adboxes right after posting here. Forum shows time of posting at 12:04 AM (GMT), although it was only 9 PM for me. I'm starting to think maybe ads refresh exactly at 12:00 AM GMT (not midnight local time). That could explain why I seem to be getting most ads late night, a few early morning, and then nothing for the rest of the day.
Please post your own observations here so we can derive better conclusionsLast edited by MarkHark; 04-17-2019, 12:45 AM.
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Funny thing is, I'm seeing a lot more ads than "usual" recently - maybe since the botters are not taking them all, us casual players are finally getting them
Ads peak and drop over time, I've played for weeks only seeing 1-2, and then 3+ per map at other times. Nothing as consistent as others here and on Discord - I turn off personalised ads and pretty much all personal info related stuff, so maybe that's affecting things...
On another note, was finally able to played Act 4, except Underworld, on my phone - so definitely appeared to have been some performance improvements lately, thank you. Finished Underworld on wife's phone, haha.Last edited by Nhat; 04-16-2019, 11:46 PM.
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Originally posted by MarkHark View PostHow is the ad-limit working for you all? I seem to be getting only about a dozen early morning before boxes stop dropping. then after a long while I may get one or two more. Later in the day I may get a few more, but then again they stop showing after a while, even if I switch devices back and forth. I believe I have seen no more than 25-30 ads today, but I did get some late night yesterday, so I'm thinking maybe ads do not refresh all at once at mdnight, but instead each one refreshes precisely 24 hours after it was shown?
I believe that this is separate from the imposed limiting which has started. (Only kicks in after your quota reaches 50?)
BTW: This limit of 50 must certainly reduce revenue as well. Imagine if the use of an exploit had caused 1000 more Ads per person per day to be served, with the ensuing "per Ad" revenue. Now that revenue is capped at 50 per user per day...
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How is the ad-limit working for you all? I seem to be getting only about a dozen early morning before boxes stop dropping. then after a long while I may get one or two more. Later in the day I may get a few more, but then again they stop showing after a while, even if I switch devices back and forth. I believe I have seen no more than 25-30 ads today, but I did get some late night yesterday, so I'm thinking maybe ads do not refresh all at once at mdnight, but instead each one refreshes precisely 24 hours after it was shown?
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Originally posted by Jose Sarmento View Post
You can always sit one out (i.e. settle for Top100 or so) and invest for Top10 alternatingly. Especially if they rotate the medals given in each Tier, all that paying would obtain you is the masturbatory satisfaction of being top10 every time.
And no, I don't masturbate because of my ranking?! I play a game, I want to be good in what I do. Where's the problemLast edited by Outlaw; 04-15-2019, 08:42 PM.
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Originally posted by Outlaw View Post
I can only take me as an example. I was able to reach the Top 10 in the ANBs with 5-15k gems spend. I couldn't get to higher ranks with 40k more gems. But with the new update, I won't be able to gain this ammount of gems. So the whales will beat me just because of the update. This is my only problem and the reason why I think it's a big move to p2w, as long as we can buy Event packages..
JIMHO, the alleged portal/singularity exploit isn't an exploit anymore, it's pushed so far you might as well just hack the code.
You made TL107, how many gems to reasonably get thru TL90 in Gold League? How many more trying to get high enough cuz your competing against cheats and botted gems?
It's an important question, because i suspect real PTW isn't the issue, sans the ability to dump 15K gems at it how low will #1 spot fall in Gold? I don't think we will find out because I suspect there's piles of questionably gained gems so it's variation of PTW, the effect is the same they're just passing counterfeit money.
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Originally posted by Outlaw View Post
I can only take me as an example. I was able to reach the Top 10 in the ANBs with 5-15k gems spend. I couldn't get to higher ranks with 40k more gems. But with the new update, I won't be able to gain this ammount of gems. So the whales will beat me just because of the update. This is my only problem and the reason why I think it's a big move to p2w, as long as we can buy Event packages..
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Originally posted by Arionthe View Post
Simple, without the daily ad limit, I can run a bot and collect 10,000 gems a day 24/7. So I can outspend most whales with the ability to dump 140k gems per league or 420k gem per ANB cycle. Would you like to compete with me? If you feel that's fair competition, then look me up in a First Person Shooter game that I will use aimbot against you.
Anyway a few cheats always ruin the fun for the rest of us. I see this daily ad limit being squarely aimed at the botters. Although a weekly 300 ad limit might be better, if it's as easy to implement as the daily limit, as some others have suggested.
Now one open issue that is yet to be addressed... "Trial Mulligan". Is there any solution on the table for that before the next ANB? Personally I think a 2min or even 5min penalty for any unofficial exit from trial map would nicely fix this issue. Before players with questionable network signal quality howl in protest, perhaps a grace limit of 5 per league. It's hard to argue someone ISN'T trying to game the system if their unofficial exit trial numbers go beyond that in a timed event. Adrian (Developer) ?
Btw much props for implementing those changes. I must say that my heart sunk a little when the final Gold LB was released. I had just a small hope that certain things will be patched. This is a huge step in the right direction I believe.
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What happens to mistery boxes after we get 50 ads in a day? Do they stop showing at all, or do we still get the other regular prizes?
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My android mobile version got updated to 1.3.46 yesterday. When it updated there was a notice about new update may not sync with my older Windows version, and that I could pass on installing mobile update for now. Since I've only played on PC a couple of times, and my android tablet is my main game device, I didn't really pay attention to the message, and went ahead with update to new android version. Haven't tried playing on PC since mobile update so I don't know what issues might arise there, yet!
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Originally posted by MarkHark View PostWhen is 1.3.46 (non-beta) expected to go live? I'm worried about updating my profile on Windows and being unable to play on mobile afterwards.
If you want to be safe in the future, you can leave the Beta program for the game via thr Play Store - beta are currently only available on Android.
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When is 1.3.46 (non-beta) expected to go live? I'm worried about updating my profile on Windows and being unable to play on mobile afterwards.
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