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Release Notes for Android Open Beta 1.2.47

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    #46
    Originally posted by Loque View Post

    Also I found in the release notes : Increased the chances for weapons to roll values closer to max damage.

    Is this for weapons that are forged or weapons that also may drop? Or both
    From my drop I am choosing both

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      #47
      I'm thinking both forged and also weapons that drop. Hopefully so because a Diedres Resolve with with high average dmg would kick ass.
      Agem VOYA QETO XAYE 7821

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        #48
        Originally posted by Loque View Post
        Diedres Resolve with with high average dmg would kick ass.
        I don't think so. I've spent hours testing Deidere's in training grounds and trials, with different equipment and so. It clearly gives you à boost when naked, but I hardly notice any difference when fully equipped. I don't mean dps or anything, only number of hits.
        ​​​​​Didn't test with a shield though, only duel-wielding.

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          #49
          Originally posted by vo1d View Post
          I don't think so. I've spent hours testing Deidere's in training grounds and trials, with different equipment and so. It clearly gives you à boost when naked, but I hardly notice any difference when fully equipped. I don't mean dps or anything, only number of hits.
          ​​​​​Didn't test with a shield though, only duel-wielding.
          Thanks for applying the groundwork with regards to DR, I was unaware and hopefully oblivious it may be the ultimate weapon with high base damage.

          The chance for a weapon to roll higher base damage is however another welcome addition to the recent updates.
          Agem VOYA QETO XAYE 7821

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            #50
            1 key thing to remember when thinking about items with % chance of bonus attack or effect is there is a mandatory 20 attack cooldown after each attack that procs the effect.
            This in turn means that a 10% chance is only a 10% chance after 20 attacks have passed, making it at best 1 in 30 chance (3.33%), so if you are loosing more than 3.33% DPS swapping to a Deidere's for example then you are loosing out on DPS.
            Don't get fooled by the fake stats and effects shown in named and set items. This can be easily tested in the training grounds.
            Led

            The needer of Nerfs,
            The greatest sheepshagger of all

            Killed 1970 frogs...and plans to kill 1 more
            HALU RALO ZEYO 0519

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              #51
              Adrian (Developer) The update is cool in general, but the issue with ad-boxes in nasty. I've played for 6 hours or so and got just a few boxes.
              One more thing to mention: you've fixed reflection aura - this is good, so why not fixed red arrow aura not being dispellable at the same time?)

              Comment


                #52
                OK its 3 weeks i started this game , Curently 70 mage, 70 warrior , 237 CL and i can say this game is more and more frustrating

                - Drop rate : Before trials .. ppl could get Legendary sets on Stories , now i have no idea from which level of trial we can get em ( kinda funny .. farm high trials when u need better equip which dont drop )
                - Gorgona should drop Apprentice set, not Arcanist (again old players have this stuff , for newcomers .. GL with that )

                - Dungeons map .. for mage on phone .. its better to abbadon .. to dark and to small space to maneuver

                - Switching skills at trials ( that is most frustrating ) since i play on phone .. i using fireball vs monsters , but than its pretty hard to keep bosses under silence and two finger atack em .. WHY the hell we cant switch LEFT + RIGHT atack ( i dont talking about changing skill but this is just bullshit ) atleast so i dont need to use 2 finger on ELBAN chasing me when i need to constantly keep him silenced + pulled etc

                - Singularity + Timewarp - if is singularity casted during timewarp, its wasted at the end of timewarp, if its casted before , its stops pulling bosses away ..

                - Time at Trial after another nerf( pulling ) - Is there reason why there is 10min timer ? Isnt better solution just set for example 3-5 min TIMER after boss spawn ?

                EDIT : Seems drop rate improved in beta - Thx a lot

                Last edited by SSakulCZ; 08-07-2017, 04:04 PM.
                Vipi puvu buxe 3165

                Comment


                  #53
                  Originally posted by vo1d View Post
                  Adrian (Developer) The update is cool in general, but the issue with ad-boxes in nasty. I've played for 6 hours or so and got just a few boxes.
                  One more thing to mention: you've fixed reflection aura - this is good, so why not fixed red arrow aura not being dispellable at the same time?)
                  You mean the red aura that boosts damage? It definitely can be silenced, although it visually seems to be active. Same as with reflection aura: visually (the circle) remains while the monster is silenced, but its effects are subdued.

                  Comment


                    #54
                    Originally posted by SSakulCZ View Post
                    OK its 3 weeks i started this game , Curently 70 mage, 70 warrior , 237 CL and i can say this game is more and more frustrating

                    - Drop rate : Before trials .. ppl could get Legendary sets on Stories , now i have no idea from which level of trial we can get em ( kinda funny .. farm high trials when u need better equip which dont drop )
                    Funny, I just switched from live to test and after running a handful of times in level ~120 trials my crafting fodder page in my stash is almost out of space from legendary drops, and they have better rolls than I'm used to seeing. .47 is way nicer than the current live version for farming stuff. Well, my Gorgona drops were kinda meh, but that's nothing new. Only thing is with the new interactive ads, boxes drop much less frequently and they are the only ones dropping. I think adding that new widget messed with regular videos and hence less overall ad drops. The only interactive ads have been that FF15 knock off RTS too. (At least for me, is anyone else seeing those same characteristics related to ads/boxes?)
                    ROJO CIXA XITO 9019

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                      #55
                      Originally posted by hades0505 View Post

                      You mean the red aura that boosts damage? It definitely can be silenced, although it visually seems to be active. Same as with reflection aura: visually (the circle) remains while the monster is silenced, but its effects are subdued.
                      Pretty sure they mean the arrows the elite archers shoot (like multishot)

                      Comment


                        #56
                        Those multi shot archers are my worst enemy. I watch for them and kill them first when possible. Being a mage they kill me quick if i get hit by 2 or more at a time. I've got 200k toughness.
                        Mobile only Android Note 10 plus

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                          #57
                          Originally posted by Humus View Post
                          Pretty sure they mean the arrows the elite archers shoot (like multishot)
                          Uhm, for me they don't represent a big deal to be honest. True that I mostly play on PC and, the bigger the screen, the easier is to notice that they are casting multishot.

                          Comment


                            #58
                            Originally posted by hades0505 View Post

                            Uhm, for me they don't represent a big deal to be honest. True that I mostly play on PC and, the bigger the screen, the easier is to notice that they are casting multishot.
                            They never bother me either but I'm playing much lower level trials

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                              #59
                              I just tried playing a trial without minions to see if that would fix the crashing and it worked (I was able to finish the trial). I had been using Eileen Maggie and Robin (in that order). Liana-Daniela (QA Specialist) Adrian (Developer)

                              Comment


                                #60
                                Originally posted by Humus View Post
                                I just tried playing a trial without minions to see if that would fix the crashing and it worked (I was able to finish the trial). I had been using Eileen Maggie and Robin (in that order). Liana-Daniela (QA Specialist) Adrian (Developer)
                                Humus, what do you play on? I'm not having any crashing issues with it, regardless of hero, minion, story/trial.

                                I run Android 7.0, Samsung Galaxy GS7 edge.
                                VOWO TOSO QEME 4656

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