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Release Notes for Android Open Beta 1.2.47
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I invested alot in movement speed now to compensate for the loss of pull mechanic. I kinda miss the old ways but I understand and respect the change. I just hope that it would make the game better from here.Originally posted by Ken Ihrig View Post
Agreed... This was the funnest part of the game IMO and they got rid of it
It made BFD the hundredth+ time still fun. Since the official release all I do is the bare minimum for the 100 gems. I'm mainly waiting for the next big release to see if it's worth continuing to play. And I'm still hoping they put the pull mechanics back in. Hopefully more people will chime in.
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Agreed... This was the funnest part of the game IMO and they got rid of itOriginally posted by kazama19 View PostI really like the pull mechanics before and it was a unique and fresh mechanic, setting apart from other hack and slash games. It's just sad they've changed it.
It made BFD the hundredth+ time still fun. Since the official release all I do is the bare minimum for the 100 gems. I'm mainly waiting for the next big release to see if it's worth continuing to play. And I'm still hoping they put the pull mechanics back in. Hopefully more people will chime in.
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Yes.Originally posted by sodopeQuick question is the 1.2.49 the official version now??
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The change was due to overloading the game engine + giving more "realism" to the game.Originally posted by kazama19 View PostI really like the pull mechanics before and it was a unique and fresh mechanic, setting apart from other hack and slash games. It's just sad they've changed it.
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I really like the pull mechanics before and it was a unique and fresh mechanic, setting apart from other hack and slash games. It's just sad they've changed it.
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Gotten a little v49 playing time. Two latency comments...
1. I can't quickly move through gear/stash. It's slow
2. I still find my warrior standing still A LOT. More help on targeting, please.
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Everything on the update is superb, but i'd pretty much prefer that the actual damage be displayed, it's still legible that way. right now I have no idea how much damage I'm actually dishing out. and I think even the critical damage is displayed in white text (or is it? ... can't tell really beacause I've observed there's '2.3M' or so displayed on white text during my devastation skill) It just seems to add up the total received damage of the monster after some animation frames or so...and there's something like '57.10' displayed .... I mean 57.10 what? is that thousand or realy just fifty-seven?they are really confusing... I'd really prefer the 'per-hit damage' display. If this is purely aesthetics, please return this part to the way it wasOriginally posted by Adrian (Developer) View Post
Release notes:[/B]- Combat text information has been condensed to make it more legible.
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- Combat text information has been condensed to make it more legible.
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You still get the magic boxes, and they usually have gold in them. Personally I don't think the drop rate changes whether the ads are turned on or not. To clarify, being a paying customer doesn't mean you don't get ads, it just means you have the ability to turn them off.Originally posted by sodopeJust a simple question..
When turning off ads being a paying user do u still get magic boxes?
How frequently do u come across magic boxes when the ad is turned off?
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I have a Galaxy Tab 4 (Android 5.1.1). I don't see much lag, if any, in game play. Occasionally, sure there's a minor hiccup, but that's almost expected. I do see a lot of lag when selling hero inventory (right side) while viewing stash (left side). Strangely, there's no lag when selling while viewing hero inventory (right side) and equipped gear (left side).Originally posted by Travis (Admin) View PostBack on track, people. vo1d, what device are you seeing lag on (brand/model and specs)?
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What version of Android OS are you running?Originally posted by vo1d View PostI see it on both Xiaomi redmi note 2 and redmi 3s. Technically I can try it on any device, we have lots of them here actually.
I think it only happens on Android,
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I see it on both Xiaomi redmi note 2 and redmi 3s. Technically I can try it on any device, we have lots of them here actually.Originally posted by Travis (Admin) View PostBack on track, people. vo1d, what device are you seeing lag on (brand/model and specs)?
I think it only happens on Android,
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