Originally posted by Adrian (Developer)
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Battle rage aura is being wiped on death, which is bad enough in its own right
However you also loose Blazing speed which means a slow trundle back across the map.
The monster disengage is punitive for Warrior, we can't swap out survivability to help kill smaller groups quicker as we get one shotted by bosses
....I'm now getting one shotted by bosses where I wasnt before everything else unchanged on my char
It also seems like you readjusted mob DPS I'm getting killed by smaller groups
Arrow aura still one shots Warrior, I appreciate this isn't a priority as it doesn't affect the other 2 classes but it's still annoying for us 3rd tier class.
Will bring it up in this thread just so it gets more coverage. Seeing as Time warp (surely a) bug feature can be tuned specifically for PvP can we have our BR bug back and just have it tuned for PvP as well please.
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Originally posted by Dave View PostSeeing as Time warp (surely a) bug feature can be tuned specifically for PvP can we have our BR bug back and just have it tuned for PvP as well please.
I understand that timewarp and PVP would not go together well, maby they need to do something like in D3 where there was a slowtime bubble....but that is just pulling hairs, I would rather have the ability to play with others 1st and balance later some skills later.Led
The needer of Nerfs,
The greatest sheepshagger of all
Killed 1970 frogs...and plans to kill 1 more
HALU RALO ZEYO 0519
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Originally posted by Dave View PostIt's an assumption, but surely the Devs never ment for TW to stack. Not only in its own right but to allow for the multiple stacking of other abilities.
I'm just trying to follow the same logical thought process that was applied to BR given that it was deemed so OP.
The BR stack was achievable in any build, was the best possible build for a warrior and in turn reduced build diversity....It would be different if BR stack required an ability rate build to make it work, but the fact that it did not and there is also a warrior skill ITZ the reduces cooldowns, BR needed to get nerfed, but I think they got the nerf wrong. Its not the attack speed that makes BR great, it's the teleport/dash making your mele class not really a mele class as it fights with the same range speed as the mage.Led
The needer of Nerfs,
The greatest sheepshagger of all
Killed 1970 frogs...and plans to kill 1 more
HALU RALO ZEYO 0519
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I wouldn't worry about Blazing speed as it seems like they are trying to sneak a "fix" in with this patch.
Tbh it's pretty shitty of me asking for a nerf to another class. I'd much prefer they broke us as much as mage, I would say fix or balance us but each time they do that I feel somewhat raped.
Warrior build diversity pretty much just means Shield build and .... nothing else is on par for trialsAccount deleted
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Originally posted by Dave View PostI wouldn't worry about Blazing speed as it seems like they are trying to sneak a "fix" in with this patch.
Tbh it's pretty shitty of me asking for a nerf to another class. I'd much prefer they broke us as much as mage, I would say fix or balance us but each time they do that I feel somewhat raped.
Warrior build diversity pretty much just means Shield build and .... nothing else is on par for trials
*CL 501 and medium-good gear, without full socketed gear and average jewelry.
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I personally like the 3 classes at the moment, Mage is advanced play, Warrior is great for grinding story and XP, BH is relaxed point and shoot. I have a use for each class and play all 3. Just find what they do best, not focus on what they do poorlyLed
The needer of Nerfs,
The greatest sheepshagger of all
Killed 1970 frogs...and plans to kill 1 more
HALU RALO ZEYO 0519
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Originally posted by Dave View PostReleasing PvP with current class balance would be suicide
No matter how balanced classes are initially, it's all a matter of patches (there will be mandatory update for mp probably). Just look at competitive mp games - they tweak the balance even after years of being live, and none of them were balanced initially.
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Originally posted by vo1d View PostWhy? I'd say it will bump the game to the next level.
No matter how balanced classes are initially, it's all a matter of patches (there will be mandatory update for mp probably). Just look at competitive mp games - they tweak the balance even after years of being live, and none of them were balanced initially.Led
The needer of Nerfs,
The greatest sheepshagger of all
Killed 1970 frogs...and plans to kill 1 more
HALU RALO ZEYO 0519
- Likes 1
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