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Training Grounds uses event time

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    Training Grounds uses event time

    I just tried out the Training Grounds (Ch. 8) to see how my various abilities were affecting things, and discovered that it does burn up the ANB event timer. Which is odd because I could have sworn it said "Paused" at the bottom of the screen. But maybe that was referring to something else. Is it intended that the Training Grounds would run the ANB clock or could that be a bug?

    #2
    It's intentional. The Training Grounds is a story mode level, just like any other story mode level.

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