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Release notes - 1.25.10

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    Release notes - 1.25.10

    Release notes - Eternium - 1.25.10
    • Improved UI for tablets
    • Added Transcendent Hammer to milestone rewards for Survive the Land events
    • Added support for a platform to reward content creators for streaming Eternium
    • Fixed an issue with the delivery count for Shrine of the Oracle
    • Fixed how Transcendent Hammers affect item stats
    • Fixed a typo in story level 9 description
    • Investor credits updated

    #2
    • Originally posted by Travis | Support Mgr. View Post
      Added Transcendent Hammer to milestone rewards for Survive the Land events
    • ~~~Good call. Increases lootluck fun potential.
    • Originally posted by Travis | Support Mgr. View Post
      Added support for a platform to reward content creators for streaming Eternium
      ~~~I'm torn. This could potentially cut into my revenue earned by my famous Fried Quail Egg with Peanut Butter Ganache Sandwich-making streams.
    • Originally posted by Travis | Support Mgr. View Post
      Fixed an issue with the delivery count for Shrine of the Oracle
      ~~~No more negative daycount? I kinda liked seeing how long I've suffered.
    • Originally posted by Travis | Support Mgr. View Post
      Fixed how Transcendent Hammers affect item stats
      ~~~Does "fixed" mean bettered or worsified, and should I do it now with one pretty great item?
    • Originally posted by Travis | Support Mgr. View Post
      Investor credits updated
      ~~~Neat. I always look when mentioned.

    Comment


    • Travis | Support Mgr.
      Travis | Support Mgr. commented
      Editing a comment
      Originally posted by Bryan James View Post
      No more negative daycount? I kinda liked seeing how long I've suffered.
      It now delivers 29 days instead of 28.
      Originally posted by Bryan James View Post
      Does "fixed" mean bettered or worsified, and should I do it now with one pretty great item?
      Better.

    #3
    Oh well, I don't know if I did the two hammers in the correcter order, but it's a nice upgrade for part of my game.

    Click image for larger version

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    Comment


      #4
      The new button at the bottom left, next to the character's button, instead of the old one which is now placed at the bottom right, was not necessary. I notice that it is not listed clearly in the changelog above.

      Players who want to buy something in the game already know very well how to do it ... Me first. Especially since you can already do it via other icons in the interface.

      I like this game because it was not too incentivizing with in-app purchases and does not make the player understand that he is also a credit card holder, it remained discreet and not invasive.

      It would be a shame if this line of conduct were to change.

      I hope it will be removed from this place.
      LECE CADU NAVU 1051

      Comment


      • Travis | Support Mgr.
        Travis | Support Mgr. commented
        Editing a comment
        Originally posted by Le Chaland View Post
        The new button at the bottom left, next to the character's button, instead of the old one which is now placed at the bottom right, was not necessary. I notice that it is not listed clearly in the changelog above.
        This is one of the changes included in the "Improved UI for tablets" line item.

      #5
      Originally posted by Travis | Support Mgr. View Post
      Release notes - Eternium - 1.25.10
      • ...
      • Fixed a typo in story level 9 description
      Some dialogue (NPC and otherwise) needs a bit tweaking, as well. Still trying to figure out what a "pregram" is.
      “Fall down seven times, get up eight.” – Japanese proverb

      Comment


        #6
        Originally posted by Le Chaland View Post
        The new button at the bottom left, next to the character's button, instead of the old one which is now placed at the bottom right, was not necessary. I notice that it is not listed clearly in the changelog above.

        Players who want to buy something in the game already know very well how to do it ... Me first. Especially since you can already do it via other icons in the interface.

        I like this game because it was not too incentivizing with in-app purchases and does not make the player understand that he is also a credit card holder, it remained discreet and not invasive.

        It would be a shame if this line of conduct were to change.

        I hope it will be removed from this place.
        I would agree on the placement of the new button being BAD.

        We really didn't need the Store button usurping the location of the Options button. Now, because of muscle memory, I'm going to be constantly bringing up the store when what I really want is to change my settings, switch heros, or exit the game. ANNOYING. Please put it back the way it was.

        What would really help the tablet GUI would be to arrange things so that the Oasis story level isn't mostly hidden by the planets (because of the tablet aspect ratio) and consequently a little hard to select:

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        Last edited by Hunz; 10-30-2024, 11:06 PM.

        Comment


          #7
          New gui looks great! The new button positions work very well for me. Great Job all you Overlords! ?

          Comment


            #8
            Originally posted by Hunz View Post

            I would agree on the placement of the new button being BAD.

            We really didn't need the Store button usurping the location of the Options button. Now, because of muscle memory, I'm going to be constantly bringing up the store when what I really want is to change my settings, switch heros, or exit the game. ANNOYING. Please put it back the way it was.

            What would really help the tablet GUI would be to arrange things so that the Oasis story level isn't mostly hidden by the planets (because of the tablet aspect ratio) and consequently a little hard to select:

            Click image for larger version Name:	image.png Views:	0 Size:	210.2 KB ID:	223677
            Exactly this.
            LECE CADU NAVU 1051

            Comment


              #9
              I agree with all eleventy billion most ever in the history of TIME AND BEYOND, and, on my watch...and it's a very expensive watch let me tell you...and it works great...I use it all the time...and see, I am pretty funny, because. Just I am. And I on purposely know it.

              Turning off my inner orange retahrd, I think the Settings button should be swapped out with the moneybag.

              Comment


                #10
                Very nice , how the right top corner got cleaned up a bit. Not sure if the minimap actually got smaller or if it is thx to the on\offline light despanding.
                Reaally preferred the setting button where it was, at least in Trials: because playing SCR one needs it to access auto_attacks and being right_handed, it was much easier before.... ....sigh
                Backyard FireLily (gloriosa superba)
                [ BrokenGarm , LenniGold , LenniXP ]

                Comment


                  #11
                  I'm in with settings button fine where it was.

                  The change makes it look more centered but asymmetry goes a long way in limited spaces. In my mind the right side is more for character control and spell/ability navigation.

                  You already have existing monthly scroll reward system in left hand box navigation, as an alternative for thought: add money bag above daily scroll purchases for permanent addition to interface, this would not interfere with existing character ui while adding money bag to an area already familiar to current players, and exposing purchases to new users for rewards.

                  I love the symbol aspect and point to navigate of game do not take that away from character control, I just see the right side as additional gear control for timing of procs and special (outside of the norm) abilities for gear as updates are added, overthinking I know but it's what I do,

                  Comment

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