Saw someone on the AnB leaderboards with fire and physical which prompted me to check all their skills and I noticed that explosive shot is considered physical damage.
The question is why not physical damage on the relevant equipment too? Is power/haste a better stat to have overall compared to just a physical dmg boost? Perhaps it is the case that the explosive part of explosive shot is not classed as physical but fire?
If the explosive portion is considered as physical than how could this not be useful(or is it not optimal)? While sticky bombs seem to be for mobbing missiles procs and explosive (aoe) are for the boss so does it not make sense to prop up the bossing phase too since sticky bombs wouldn't do anything for bossing? Or perhaps it is the case that there is no need for it since molten belt does all the heavy lifting?
The question is why not physical damage on the relevant equipment too? Is power/haste a better stat to have overall compared to just a physical dmg boost? Perhaps it is the case that the explosive part of explosive shot is not classed as physical but fire?
If the explosive portion is considered as physical than how could this not be useful(or is it not optimal)? While sticky bombs seem to be for mobbing missiles procs and explosive (aoe) are for the boss so does it not make sense to prop up the bossing phase too since sticky bombs wouldn't do anything for bossing? Or perhaps it is the case that there is no need for it since molten belt does all the heavy lifting?
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