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Why only fire and not physical too?

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    Why only fire and not physical too?

    Saw someone on the AnB leaderboards with fire and physical which prompted me to check all their skills and I noticed that explosive shot is considered physical damage.

    The question is why not physical damage on the relevant equipment too? Is power/haste a better stat to have overall compared to just a physical dmg boost? Perhaps it is the case that the explosive part of explosive shot is not classed as physical but fire?

    If the explosive portion is considered as physical than how could this not be useful(or is it not optimal)? While sticky bombs seem to be for mobbing missiles procs and explosive (aoe) are for the boss so does it not make sense to prop up the bossing phase too since sticky bombs wouldn't do anything for bossing? Or perhaps it is the case that there is no need for it since molten belt does all the heavy lifting?

    #2
    I use Fire and Nature, specifically for what you say: speeding up boss kills. But that's because of Snipe's bleed DoT being nature.
    The different sources of Physical damage for BH are completely negligible, so either just spend those stat points on something else more useful, or take Nature if you choose to use Snipe.

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    • Guest's Avatar
      Guest commented
      Editing a comment
      Negligible it is then. The current favorite seems to be heatseekers and mag trap.

    #3
    Anyone know the damage type for Rapid Fire? It's not listed in the description.

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    • LodWig
      LodWig commented
      Editing a comment
      RF uses the primary attack, not changing its type.

    #4
    Thanks LodWig, just came back there to say that I found that myself. I need to read more carefully!

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